Article View: comp.multimedia
Article #562Re: Quicktime and MacroMind Director 3.1
From: RXF10
Date: Fri, 21 Aug 1992 13:33
Date: Fri, 21 Aug 1992 13:33
42 lines
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2124 bytes
In article <172oqsINNiq8@fbi-news.Informatik.Uni-Dortmund.DE>,
poswig@jupiter.informatik.uni-dortmund.de (joerg Poswig) says:
>
>I've come across the problem to mix a MM-Director animation with QuickTime
>movies. I'd like to stop the movie while executing to show some explanations
>and then continue it. That works perfectly well. But how do I determine the
>position of a particular frame of the QT movie using lingo-commands ?
>
>Any hints appreciated
> Joerg
Joerg,
I haven't found any easy way of determining the exact time of any
given frame except by plugging in values, playing the movie, and then
seeing where the QT movie paused. Heres a script I used to play a Quick
Time movie in Director 3.1 until it reached a movietime = 950 and
pauses the movie.
--- Play Clip
on playclip
global qtsprite, qtcastname
set the movietime of sprite 1 to 0 --rewind movie
set the movierate of sprite 1 to 1 --play it
repeat while the movietime of sprite 1 <= 950 --keep checking
updatestage the frame time
end repeat
set the movierate of sprite 1 to 0 --pause movie
end playclip
It was only trial and error trying to find a value (ie. 950) which
corresponded to a point in the movie which I needed a pause. It wasn't
too hard, though, just awkward.
Hope this helps.
Robert Falco
Training & Multimedia Systems
Penn State University
RXF10@PSUVM.PSU.EDU
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Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!psuvax1!psuvm!rxf10 Organization: Penn State University Date: Fri, 21 Aug 1992 09:33:54 EDT From: <RXF10@psuvm.psu.edu> Message-ID: <92234.093354RXF10@psuvm.psu.edu> Newsgroups: comp.multimedia Subject: Re: Quicktime and MacroMind Director 3.1 Distribution: world References: <172oqsINNiq8@fbi-news.Informatik.Uni-Dortmund.DE> Lines: 43