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Article #835Re: What were your games???
From: Bitey
Date: Wed, 19 Jun 2002 01:12
Date: Wed, 19 Jun 2002 01:12
38 lines
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3653 bytes
On 18 Jun 2002 23:19:56 +0200, David Kastrup <David.Kastrup@t-online.de> wrote: >"gaffo" <gaffo@usenet.net> writes: > >> "David Kastrup" <David.Kastrup@t-online.de> wrote in message >> news:x5ptyoy413.fsf@tupik.goethe.zz... >> > real-address-in-sig@flur.bltigibbet (Rowland McDonnell) writes: >> >> > Later I programmed a graphics arcade game with graphics (Tutanchamun). >> >> >> Hi David, Could you list the games you wrote and the platforms they ran on. >> I'm a big "retro" arcade fan, and have collected 1000's of Roms from Dave's >> Classic Gamiing and other similar sites. Even form Apple's FTP - (now gone, >> but two years ago they had 1000's of old Apple-2 games. > >Well, Tutanchamun was ported and marketed on Sharp MZ-800 as well >(but since I did not do the port and have not owned such a beast, I >don't have the code for this available). Apart from that, everything >I wrote ran on a Nasom ][. Apart from the Tutanchamun (that used the >384x256x3 AVC graphics card), everything else ran on the 48x16 ASCII >display. There were of course a bunch of various Basic games, the >infamous car race, various system software and various odds and >ends. There was also various software not written by myself. Most >of it, if at all, is on MC tapes. > >> Apple-2 games are still the funest. exp. Alien Rain and Rescue on Fractilus >> ;-) > >Rescue on Fractalus is an original Lucasfilm Games on Atari 800, and >it is written to use its video hardware. Absolutely addictive is >"Ball Blazer", another Lucasfilm on Atari 800. Most emulators will >probably have performance problems: this one utilized Atari hardware >absolutely to its max... I know that it was impossible not to torture >the joystick until it almost broke and your hands hurt, even though >ratio told you the joystick was digital, just on and off. Ballblaster.o yeah, 3d graphics at its finest.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f9e16,ea3300a83f1f851c X-Google-Attributes: gidf9e16,public X-Google-Thread: 102b32,ea3300a83f1f851c X-Google-Attributes: gid102b32,public X-Google-Thread: 1045b9,ea3300a83f1f851c X-Google-Attributes: gid1045b9,public X-Google-Thread: f65d0,ea3300a83f1f851c X-Google-Attributes: gidf65d0,public X-Google-ArrivalTime: 2002-06-18 18:12:18 PST Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!news1.optus.net.au!optus!snewsf0.syd.ops.aspac.uu.net!ozemail.com.au!not-for-mail From: Bitey <no@spamless.com> Newsgroups: comp.os.linux.hardware,gnu.gcc,comp.sys.ibm.pc.hardware.chips,comp.text.tex Subject: Re: What were your games??? Message-ID: <lhmvgu0cvs2f1okud1k176s7l4rl42u1cd@4ax.com> References: <1fdyury.16lgkkf1d22zw9N%real-address-in-sig@flur.bltigibbet> <x5it4h2d58.fsf@tupik.goethe.zz> <1fdyxzl.1eky32lcx38cvN%real-address-in-sig@flur.bltigibbet> <x58z5c3oop.fsf@tupik.goethe.zz> <1fdz2df.191or1l176qjmiN%real-address-in-sig@flur.bltigibbet> <x57kkw2101.fsf@tupik.goethe.zz> <1fdzalw.1bd5trjb4vpaxN%real-address-in-sig@flur.bltigibbet> <x5ptyoy413.fsf@tupik.goethe.zz> <_QKP8.48478$UT.3303001@bgtnsc05-news.ops.worldnet.att.net> <x5ptyoxp1f.fsf@tupik.goethe.zz> X-Newsreader: Forte Agent 1.8/32.548 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 39 NNTP-Posting-Host: srs9-116-22.wire.wiredcity.com.au X-Trace: ozemail.com.au 1024449137 203.161.116.22 (Wed, 19 Jun 2002 11:12:17 EST) NNTP-Posting-Date: Wed, 19 Jun 2002 11:12:17 EST Organization: OzEmail Ltd, Australia Distribution: world Date: Wed, 19 Jun 2002 09:12:47 +0800