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Thread View: comp.os.linux.setup
3 messages
3 total messages Started by moinsoft Sat, 21 Aug 1999 00:00
quake3test couldn't load OpenGL subsystem
#21
Author: moinsoft
Date: Sat, 21 Aug 1999 00:00
9 lines
1157 bytes
hi, I just installed voodoo2 driver and its working perfectly.  I also
installed q3test.  When I first up my quake3 3 it doesn't find
libGL.so.  Can someone help me what going on.  I really don't know what
else I need to setup.



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Re: quake3test couldn't load OpenGL subsystem
#20
Author: kuhn
Date: Sat, 21 Aug 1999 00:00
14 lines
1154 bytes
In 3dfx.glide.linux moinsoft@my-deja.com wrote:


: I even tried [./linuxquake3 +set r_glDriver libMesaVoodooGL.so.3.1]

try giving the _full_ path, i.e.

./linuxquake3 +set r_glDriver /opt/Mesa/lib/libMesaGl.so.3.1

that should work under any circumstances ...

btw: voodoo3 / banshee need an additional +set in_dgamouse 0

good luck!
Re: quake3test couldn't load OpenGL subsystem
#22
Author: moinsoft
Date: Sat, 21 Aug 1999 00:00
29 lines
1562 bytes
I even try to load quake using this command and it still look for opengl

so fustrated.

I even tried [./linuxquake3 +set r_glDriver libMesaVoodooGL.so.3.1]

still get same error.







In article <7pmmp8$rm6$1@nnrp1.deja.com>,
  moinsoft@my-deja.com wrote:
> hi, I just installed voodoo2 driver and its working perfectly.  I also
> installed q3test.  When I first up my quake3 3 it doesn't find
> libGL.so.  Can someone help me what going on.  I really don't know
what
> else I need to setup.
>
> Sent via Deja.com http://www.deja.com/
> Share what you know. Learn what you don't.
>


Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
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