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Thread View: comp.os.linux.setup
6 messages
6 total messages Started by Graham Daveney Wed, 13 May 1998 00:00
Quake2 and squake
#220
Author: Graham Daveney
Date: Wed, 13 May 1998 00:00
45 lines
1068 bytes
Hi Guys,

I can run Quake2 underneath X11 but cannot seem to do so for SVGA.

Can anyone point me in the right direction regarding squake for Quake2 ?

I downloaded squake, but it was expecting Quake1.

Also has anyone had the problem where they try and load a saved game and get
a segmentation fault ?


Thanks
Graham


























msupport@microsoft.com 
askbill@microsoft.com
billg@microsoft.com 
resume@microsoft.com
Re: Quake2 and squake
#221
Author: davek
Date: Wed, 13 May 1998 00:00
26 lines
1482 bytes
In comp.os.linux.misc Graham Daveney <graham@daveney.matra.com.au> wrote:
: Hi Guys,

: I can run Quake2 underneath X11 but cannot seem to do so for SVGA.

 Whats the error you get? 

 I to delete the config file after running in X or SVGA to play in the
other mode. 

: Can anyone point me in the right direction regarding squake for Quake2 ?

: I downloaded squake, but it was expecting Quake1.

: Also has anyone had the problem where they try and load a saved game and get
: a segmentation fault ?

 I haven't checked in a few weeks, but ti was supposed to be fixed in a
fewer version. 

-- 
Davek ---> davek@ded1.dyn.ml.org 
 --> http://www.distributed.net/rc5 <-- The worlds fastest computer
---> Whats your CPU doing today? Be one with the bovine.
 --> http://rc5stats.distributed.net/tmsummary.idc?TM=200
Re: Quake2 and squake
#222
Author: John Wolanski
Date: Wed, 13 May 1998 00:00
14 lines
1009 bytes
Graham Daveney wrote:
> I can run Quake2 underneath X11 but cannot seem to do so for SVGA.
> Can anyone point me in the right direction regarding squake for Quake2 ?

Have you tried:

quake.medina.net

yet?

-- 
John Wolanski
  -Remove the "_removethis" from my email address if emailing me.
Re: Quake2 and squake
#224
Author: ZlatkO ThE GoDFatheR
Date: Wed, 13 May 1998 00:00
29 lines
1754 bytes
[ e-mail CC'ed ]

On 13 May 1998 10:54:13 +1000, Graham Daveney wrote:

> Hi Guys,
> 
> I can run Quake2 underneath X11 but cannot seem to do so for SVGA.
> Can anyone point me in the right direction regarding squake for Quake2 ?
> I downloaded squake, but it was expecting Quake1.

./quake2 +set vid_ref soft

> Also has anyone had the problem where they try and load a saved game and get
> a segmentation fault ?

Not me, but Q2's savegame system seems to be a collection of
rather gross hacks, this is especially true for the Linux
version. The soon-to-be-released v3.15 is supposed to fix
this for once and all, and is said (or at least was planned)
to support inter-platform savegame compatibility (ie. 95/NT
savegames can be loaded from the Linux version & vice versa).

Thomas

=---------------------------------------------------------------------=
-        ZlatkO ThE GoDFatheR aka Thomas Zajic, Vienna/Austria        -
-        Spam-proof e-mail: <thomas_zajic*at*hp.com>  *at* = @        -
=---------------------------------------------------------------------=
Re: Quake2 and squake
#219
Author: Graham Daveney
Date: Thu, 14 May 1998 00:00
68 lines
1846 bytes
davek@ded1.dyn.ml.org wrote:
: In comp.os.linux.misc Graham Daveney <graham@daveney.matra.com.au> wrote:
: : Hi Guys,
: 
: : I can run Quake2 underneath X11 but cannot seem to do so for SVGA.
: 
:  Whats the error you get? 

I don't really get any error messages. 

The big problem is, I don't know _how_ to run squake2.

Graham

: 
:  I to delete the config file after running in X or SVGA to play in the
: other mode. 
: 
: : Can anyone point me in the right direction regarding squake for Quake2 ?
: 
: : I downloaded squake, but it was expecting Quake1.
: 
: : Also has anyone had the problem where they try and load a saved game and get
: : a segmentation fault ?
: 
:  I haven't checked in a few weeks, but ti was supposed to be fixed in a
: fewer version. 

I'm running Quake2 for X11 version 3.14a

I thought that was meant to have the problem of loading a game causing a segmentation
fault fixed.



Graham



























msupport@microsoft.com 
askbill@microsoft.com
billg@microsoft.com 
resume@microsoft.com
Re: Quake2 and squake
#218
Author: Graham Daveney
Date: Sun, 17 May 1998 00:00
74 lines
2089 bytes
ZlatkO ThE GoDFatheR (***thomas_zajic@hp.com***) wrote:
: [ e-mail CC'ed ]
: 
: On 13 May 1998 10:54:13 +1000, Graham Daveney wrote:
: 
: > Hi Guys,
: > 
: > I can run Quake2 underneath X11 but cannot seem to do so for SVGA.
: > Can anyone point me in the right direction regarding squake for Quake2 ?
: > I downloaded squake, but it was expecting Quake1.
: 
: ./quake2 +set vid_ref soft
: 
: > Also has anyone had the problem where they try and load a saved game and get
: > a segmentation fault ?
: 
: Not me, but Q2's savegame system seems to be a collection of
: rather gross hacks, this is especially true for the Linux
: version. The soon-to-be-released v3.15 is supposed to fix
: this for once and all, and is said (or at least was planned)
: to support inter-platform savegame compatibility (ie. 95/NT
: savegames can be loaded from the Linux version & vice versa).
: 
: Thomas

Thanks for the tip.

I eventually was able to save and restore a game.

I found that I had to :-

    - start Quake2
    - start the network server.
    - start a game.
    - save that game.
    
Then I was able to load other games that I had previously saved.



Thanks
Graham



























msupport@microsoft.com 
askbill@microsoft.com
billg@microsoft.com 
resume@microsoft.com
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