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Article #242

Re: AOL, Thank You

#242
From: Mr S A Penny
Date: Tue, 08 Dec 1998 00:00
52 lines
3560 bytes
In article <3668A679.CF6E08D7@mad-seumas.net>,
	Jim Raney <spamthis@mad-seumas.net> writes:
><SNIP>
>> compared to M$. Today I mostly use Linux, with Win95 used primarily for
>> games and internet access (because my computer came with one of those
>> accursed "WinModems" that Linux can't use and I won't have the money to get
>> a "real" modem in the foreseeable future). But back to the original
>
>Hands up, all you buggers, I've always wondered how many other people
>who use Linux keep a Win partition around for that accursed addiction
>known as "Games."

I'm just about to install linux (Deb2.0 FYI) but I will keep my win95
instalation for more than just games. Actually, the game I play the most
is Quake which is available for Linux anyway, most others I play are old
simple games that will probably run under wine with little prob.

>Thats one point with Linux I would love too see rectified; the distinct lack
>of games

hmmm, not quite as bad as you might think, though there is certainly a
shortage...

>or a decent hardware interface to program them with.

like opengl?

>Since, in the consumer market, games tend to push
>hardware trends, if Linux could run a few more games, emulation or
>otherwise (and not as root) I think that the Linux adoption rate would
>go up.

true. Wine seems to be doing a good job, there are a couple of people
specifically working on getting d3d and directX games working...

>I think that games could push software (I.E. OS) trends just as
>easily.  Driver problems aside how many people out there would erase
>WIN(LOSE) from thier systems if games were available on Linux as readily
>as WIN(LOSE)?

hmm, games aren't the only thing, many programs are available for whingedows
and not linux, there are alternatives, but it's definately prudent to allow
yourself the option to use the windows version/equivalent because tracking
down/downloading the linux one might take time that'd be better spent getting
on with using the program...

SammyTheSnake
-- 
SammyTheSnake@SammyServ.Tollon.co.uk SammyTheSnake@Hotmail.com
PHUAE S.A.Penny@Warwick.ac.uk (E)TLA page http://www.warwick.ac.uk/~phuae/
http://www.warwick.ac.uk/~phuae/StSim/index.html    last update 2/11/98
--==<< StSim is a project to produce a neural network based quake bot >>==--
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From: phuae@primrose.csv.warwick.ac.uk (Mr S A Penny)
Subject: Re: AOL, Thank You
Date: 1998/12/08
Message-ID: <74jm65$rkq$1@holly.csv.warwick.ac.uk>
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