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Thread View: comp.os.ms-windows.announce
1 messages
1 total messages Started by Paul Gyugyi Wed, 13 Jan 1993 01:28
Hexmap 4.3 map drawing software
#55
Author: Paul Gyugyi
Date: Wed, 13 Jan 1993 01:28
49 lines
2616 bytes
I've released version 4.3 of my hex-grid map editing
program for Microsoft Windows 3.x.  It is available via
anonymous ftp from earthsea.stanford.edu (36.60.0.64).

Registration is now a low cost of $15.  The unregistered
program will let you print plain hex maps at any
scale, and load, edit and print the sample maps
provided.  Registration enables the "save map to file"
feature, quite useful for serious work :).

New features: Improved scrolling, zooming and panning
interface; better color support for e.g. HP 500C printers;
some speed improvements; custom symbols consisting of
multiple closed polygons; and more!

Description: HEXMAP is a WYSIWYG editor for hexgrid maps.  Hex size
can be varied, and for each individual hex you can set the color,
bitmap pattern, a user-definable symbol, and the color and pattern of
the symbol.  Through MS Windows, almost all printers and video cards
are supported, including printing to a postscript file.  Hex numbering
can be changed to one of several schemes, or suppressed.  The binary
file format is documented so other programs can easily access the
information.  The final map can be exported as a bitmap to Paintbrush
for decoration, and to Word to be included in scenario descriptions.
Sample maps include Renegade Legion Interceptor/Centurion integration,
an "orange-peel" global map, a railroad map (like Empire Builder), and
other maps from games of scenarios I've designed.

Ordering:
The unregistered copy is available on BBS's, or by
anonymous ftp to earthsea.stanford.edu, in ~ftp/pub/hexmap43.zip.
If you send $25 to the address below, I will mail you
a disk containing a registered copy of hexmap and place
you on the list for free updates of future (major) versions.

	Paul Gyugyi
	636 Giannini Drive
	Santa Clara, CA 95051

Disclaimer:
I'm not getting rich from this, just trying to provide the
gaming community with some quality software.  I've made sure
that the unregistered copy still has significant functionality.

-- 
Paul J. Gyugyi
Grad student, control systems, Stanford University
(and an avid LEGO collector)
gyugyi@isl.Stanford.EDU
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