Thread View: comp.os.ms-windows.announce
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Started by Paul Gyugyi
Wed, 13 Jan 1993 01:28
Hexmap 4.3 map drawing software
Author: Paul Gyugyi
Date: Wed, 13 Jan 1993 01:28
Date: Wed, 13 Jan 1993 01:28
49 lines
2616 bytes
2616 bytes
I've released version 4.3 of my hex-grid map editing program for Microsoft Windows 3.x. It is available via anonymous ftp from earthsea.stanford.edu (36.60.0.64). Registration is now a low cost of $15. The unregistered program will let you print plain hex maps at any scale, and load, edit and print the sample maps provided. Registration enables the "save map to file" feature, quite useful for serious work :). New features: Improved scrolling, zooming and panning interface; better color support for e.g. HP 500C printers; some speed improvements; custom symbols consisting of multiple closed polygons; and more! Description: HEXMAP is a WYSIWYG editor for hexgrid maps. Hex size can be varied, and for each individual hex you can set the color, bitmap pattern, a user-definable symbol, and the color and pattern of the symbol. Through MS Windows, almost all printers and video cards are supported, including printing to a postscript file. Hex numbering can be changed to one of several schemes, or suppressed. The binary file format is documented so other programs can easily access the information. The final map can be exported as a bitmap to Paintbrush for decoration, and to Word to be included in scenario descriptions. Sample maps include Renegade Legion Interceptor/Centurion integration, an "orange-peel" global map, a railroad map (like Empire Builder), and other maps from games of scenarios I've designed. Ordering: The unregistered copy is available on BBS's, or by anonymous ftp to earthsea.stanford.edu, in ~ftp/pub/hexmap43.zip. If you send $25 to the address below, I will mail you a disk containing a registered copy of hexmap and place you on the list for free updates of future (major) versions. Paul Gyugyi 636 Giannini Drive Santa Clara, CA 95051 Disclaimer: I'm not getting rich from this, just trying to provide the gaming community with some quality software. I've made sure that the unregistered copy still has significant functionality. -- Paul J. Gyugyi Grad student, control systems, Stanford University (and an avid LEGO collector) gyugyi@isl.Stanford.EDU
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