Article View: comp.os.ms-windows.programmer.misc
Article #1924problems with CTL3D.DLL
From: Kyle Marsh
Date: Thu, 31 Dec 1992 18:36
Date: Thu, 31 Dec 1992 18:36
24 lines
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1566 bytes
> 1. before *anything* in your app runs (i.e. even before you check for > 'first instance', something in CTL3D.LIB (linked in) tries to find > CTL3D.DLL. It appears to look in at least 3 directories: As explained this is Windows not CTL3D that is trying to find CTL3D.DLL. Makes sense because CTL3D.DLL would not have to look for itself ( I run therefore I am ). You can do a LoadLibrary and then GetProcAddress to avoid this happening. > 2. CTL3D.DLL will only allow MessageBox to display 256 characters, > however the box is sized large enough for the entire message. > The following example works fine without CTL3D.DLL, but > with CTL3D.DLL, it truncates at 256 characters (just before > "line 17") and yet it makes the box tall enough for all 20 > lines. This is the second time I have heard about this and both were this morning. I will check this out. >If someone at MS reads this, can they please pass it on to the >folks who are responsible for this product. Done. I am responsible for the distribution of CTL3D.DLL Kyle, MS Developer Network
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Path: arc1-ca.pugleaf.net!sparky!uunet!microsoft!aliasgate!kylemar From: Kyle Marsh <kylemar@microsoft.com> Newsgroups: comp.os.ms-windows.programmer.misc Subject: problems with CTL3D.DLL Sender: kylemar@microsoft.com Message-ID: <tjrrnw#@microsoft.com> Date: 31 Dec 92 18:36:31 GMT Lines: 24 X-MSMail-Message-ID: F8DFD36E X-MSMail-Conversation-ID: F8DFD36E X-MSMail-WiseRemark: YO To: netnews