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Article View: comp.os.ms-windows.programmer.misc
Article #1924

problems with CTL3D.DLL

#1924
From: Kyle Marsh
Date: Thu, 31 Dec 1992 18:36
24 lines
1566 bytes
>  1. before *anything* in your app runs (i.e. even before you check for
>     'first instance', something in CTL3D.LIB (linked in) tries to find
>     CTL3D.DLL.  It appears to look in at least 3 directories:

As explained this is Windows not CTL3D that is trying to find 
CTL3D.DLL. Makes sense because CTL3D.DLL would not have to look for 
itself ( I run therefore I am ). You can do a LoadLibrary and then 
GetProcAddress to avoid this happening.

>  2. CTL3D.DLL will only allow MessageBox to display 256 characters,
>     however the box is sized large enough for the entire message.
>     The following example works fine without CTL3D.DLL, but
>     with CTL3D.DLL, it truncates at 256 characters (just before
>     "line 17") and yet it makes the box tall enough for all 20
>     lines.

This is the second time I have heard about this and both were this 
morning. I will check this out.

>If someone at MS reads this, can they please pass it on to the
>folks who are responsible for this product.
Done. I am responsible for the distribution of CTL3D.DLL

Kyle, MS Developer Network
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Path: arc1-ca.pugleaf.net!sparky!uunet!microsoft!aliasgate!kylemar
From: Kyle Marsh <kylemar@microsoft.com>
Newsgroups: comp.os.ms-windows.programmer.misc
Subject: problems with CTL3D.DLL                                                        
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