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Article #2804

MSVC 2.0: turning off debug output on exceptions I catch myself

#2804
From: Jim Greer
Date: Wed, 06 Dec 1995 03:05
18 lines
1233 bytes
Hi all -

I'm throwing and catching C++ exceptions in a game I'm writing under 
MSVC 2.0. The problem is that MSVC prints out a warning string to the 
debug window, even when my program catches the exception and 
proceeds. This slows things down in several places.

When I run the same executable outside the debugger, everything is 
groovy. I've tried setting the debug level to 0 from my main loop, 
but this doesn't seem to help.

Thanks!
-- 
                                              Jim Greer
                                              Director of Mind 
Control Products
                                              Titanic Entertainment
                                              Austin, TX
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From: Jim Greer <jgreer@titanic.com>
Newsgroups: comp.os.ms-windows.programmer.misc,comp.lang.c++
Subject: MSVC 2.0: turning off debug output on exceptions I catch myself
Date: Tue, 05 Dec 1995 21:05:28 -0600
Organization: Titanic Entertainment
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