Thread View: comp.os.ms-windows.programmer.misc
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Started by Steven Greco
Thu, 21 Jan 1993 19:14
Drawing Text on its side in BC++?
Author: Steven Greco
Date: Thu, 21 Jan 1993 19:14
Date: Thu, 21 Jan 1993 19:14
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I need to draw text on its side and was wondering if it is possible to do this with Borland C++ and owl. Right now I am using DrawText to draw my text, but it just produces normal text, not text on its side. Is this possible? Is there any way to rotate a bitmap possibly? Thanks in advance. -- ^ Steven Greco ^ "I've got a real indication of a laugh coming on..." greco@cs.uiuc.edu -Thought Gang s-greco@uiuc.edu
Re: Drawing Text on its side in BC++?
Author: John Grant
Date: Thu, 21 Jan 1993 20:18
Date: Thu, 21 Jan 1993 20:18
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In article <C17xG3.DMw@cs.uiuc.edu> greco@cs.uiuc.edu (Steven Greco) writes: >I need to draw text on its side and was wondering if it is possible to >do this with Borland C++ and owl. Right now I am using DrawText to draw >my text, but it just produces normal text, not text on its side. Is this >possible? Is there any way to rotate a bitmap possibly? You must create a new HFONT with the required angle. The angle is the .lfEscapment member of a LOGFONT. Not all fonts can be rotated (i.e. bitmapped fonts). However, all TrueType fonts can be rotated. I just use "Arial" as my default font for graphics. -- John A. Grant jagrant@emr1.emr.ca Airborne Geophysics Geological Survey of Canada, Ottawa
Re: Drawing Text on its side in BC++?
Author: Dave Emmerson
Date: Tue, 26 Jan 1993 13:36
Date: Tue, 26 Jan 1993 13:36
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Borland C++ 3.1 includes source for an example programme, truetype, which demonstrates how to rotate text. As I recall, its C++. (But not at all difficult to modify for ANSI, for anyone else who might be interested.) Dave.
Re: Drawing Text on its side in BC++?
Author: Bill Whedon
Date: Wed, 27 Jan 1993 04:48
Date: Wed, 27 Jan 1993 04:48
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In article <DAVE.93Jan26133650@wundt.harlqn.co.uk> dave@harlqn.co.uk (Dave Emmerson) writes: >Borland C++ 3.1 includes source for an example programme, truetype, >which demonstrates how to rotate text. As I recall, its C++. (But not >at all difficult to modify for ANSI, for anyone else who might be >interested.) > Dave. You really need look no further than the description of the LOGFONT struct to find out how to rotate text. You set the lfEscapement and lfOrientation elements (in tenths of a degree) to the appropriate angles, and create the font, then TextOut at your desired coordinates... voila! It's rotated! Try it and see. It's dead simple. Cheers, Bill Whedon whedon@netcom.com -- C, ICON dBase Ada! Paradox? (B Jovial, Pascal!)
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