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Thread View: comp.os.ms-windows.programmer.tools
2 messages
2 total messages Started by jimmy Thu, 12 Nov 1992 20:34
BWCC.DLL QUESTIONS...
#525
Author: jimmy
Date: Thu, 12 Nov 1992 20:34
20 lines
1319 bytes
Borland's BWCC.DLL contains glyphs (bitmaps) of icons that appear in
message boxes in Borland's own products - a red hand, "?", "!" and "i".
Yet I can't find any documented way of using them.  I've designed
a custom message box class that uses the grey "bordlg" style, and these
icons would look better than the Windows standard ones (which I'm also
not sure of how to access).

Are these BWCC glyphs documented, or just transient things that may go
away in a future release?

I'd rather not mess with figuring out the monitor resolution, then
deciding which glyph to yank directly out of the DLL (there appear to
be VGA, EGA and CGA versions in there).  Is there a better way?

Many thanks.
Jimmy
Please email to jimmy@namao.ucs.ualberta.ca
--
jimmy@namao.ucs.ualberta.ca
Re: BWCC.DLL QUESTIONS...
#532
Author: Jill Patterson
Date: Fri, 13 Nov 1992 04:49
40 lines
1997 bytes
jimmy@namao.ucs.ualberta.ca  writes:


>Borland's BWCC.DLL contains glyphs (bitmaps) of icons that appear in
>message boxes in Borland's own products - a red hand, "?", "!" and "i".
>Yet I can't find any documented way of using them.  I've designed
>a custom message box class that uses the grey "bordlg" style, and these
>icons would look better than the Windows standard ones (which I'm also
>not sure of how to access).

>Are these BWCC glyphs documented, or just transient things that may go
>away in a future release?


Well you may have done a lot of work for nothing.  Take a look at some of
the .doc files in the \Borlandc\Doc Directory I think.  The Function you
want to use is
BWCCMessageBox(HWindow, "Message", "Title", MB_OK | MB_ICONS);

Make sure you #include <BWCC.H>

The Hand, "?", "!", and "i", take the place of the
Stop Sign, "?", "!" and "i" in windows regular message box

MessageBox(HWindow, "Message", "Title", MB_OK | MB_ICONS);
Check out the Windows API.

Good Luck!

bytor@milton.u.washington.edu

>I'd rather not mess with figuring out the monitor resolution, then
>deciding which glyph to yank directly out of the DLL (there appear to
>be VGA, EGA and CGA versions in there).  Is there a better way?

>Many thanks.
>Jimmy
>Please email to jimmy@namao.ucs.ualberta.ca
>--
>jimmy@namao.ucs.ualberta.ca
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