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Article #288

Re: data structures >64Kb

#288
From: Sean D. True
Date: Fri, 07 Aug 1992 15:41
21 lines
1409 bytes
In article <885@nazgul.UUCP> bright@nazgul.UUCP (Walter Bright) writes:
>From: bright@nazgul.UUCP (Walter Bright)
>Subject: Re: data structures >64Kb
>Date: 6 Aug 92 06:56:21 GMT

> ...  my point is, you'd think that a
>/commercial C compiler like tc++ would SILENTLY organize things so that
>/you could (as far as you're concerned, anyways) malloc a data structure
>/larger than 64k.

>Zortech is a commercial C/C++ compiler, that with the X memory model,
>lets you build true 32 bit DOS apps. You can malloc data structures as
>large as you have memory in your machine, all without far or kludge
>pointers.
		
I assume that this is true *only* on a 386 or better machine. I think the 
complaints were pointed towards real-mode and/or 16-bit compilers.
================================================================
Sean D. True
Rational Systems, Inc.
seant@ratsys.com -- uunet!rational!seant
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References: <1992Aug3.124703.15770@hou.amoco.com> <BsFG1G.EG8@fc.sde.hp.com> <1992Aug4.131054.232@hou.amoco.com> <885@nazgul.UUCP>

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Newsgroups: comp.os.msdos.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!ratsys.com!sunfish.ratsys.com!seant
From: seant@sunfish.ratsys.com (Sean D. True)
Subject: Re: data structures >64Kb
Message-ID: <seant.35.0@sunfish.ratsys.com>
Sender: usenet@uunet!rational (Network News Desk)
Organization: Rational Systems, Inc.
References: <1992Aug3.124703.15770@hou.amoco.com> <BsFG1G.EG8@fc.sde.hp.com> <1992Aug4.131054.232@hou.amoco.com> <885@nazgul.UUCP>
Date: Fri, 7 Aug 1992 15:41:59 GMT
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