Article View: comp.os.msdos.programmer
Article #288Re: data structures >64Kb
From: Sean D. True
Date: Fri, 07 Aug 1992 15:41
Date: Fri, 07 Aug 1992 15:41
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1409 bytes
In article <885@nazgul.UUCP> bright@nazgul.UUCP (Walter Bright) writes: >From: bright@nazgul.UUCP (Walter Bright) >Subject: Re: data structures >64Kb >Date: 6 Aug 92 06:56:21 GMT > ... my point is, you'd think that a >/commercial C compiler like tc++ would SILENTLY organize things so that >/you could (as far as you're concerned, anyways) malloc a data structure >/larger than 64k. >Zortech is a commercial C/C++ compiler, that with the X memory model, >lets you build true 32 bit DOS apps. You can malloc data structures as >large as you have memory in your machine, all without far or kludge >pointers. I assume that this is true *only* on a 386 or better machine. I think the complaints were pointed towards real-mode and/or 16-bit compilers. ================================================================ Sean D. True Rational Systems, Inc. seant@ratsys.com -- uunet!rational!seant
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Newsgroups: comp.os.msdos.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!ratsys.com!sunfish.ratsys.com!seant From: seant@sunfish.ratsys.com (Sean D. True) Subject: Re: data structures >64Kb Message-ID: <seant.35.0@sunfish.ratsys.com> Sender: usenet@uunet!rational (Network News Desk) Organization: Rational Systems, Inc. References: <1992Aug3.124703.15770@hou.amoco.com> <BsFG1G.EG8@fc.sde.hp.com> <1992Aug4.131054.232@hou.amoco.com> <885@nazgul.UUCP> Date: Fri, 7 Aug 1992 15:41:59 GMT Lines: 21