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Article #326

stand-alone VGA using Borland C++

#326
From: Jack Copeland
Date: Sat, 08 Aug 1992 23:53
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I'm trying to create a "stand-alone" (meaning no BGI files needed) program
using Borland C++. This program uses graphics and will be distributed as 
shareware. It just seems silly to send out a program that needs a BGI file
along with it.

The "Help" says you can do this by including the BGI library in your project
file, but I've tried this.

Can someone explain how to include the BGI stuff in the program.exe file???

Thanks,
Pat Copeland
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Message-ID: <20271@optima.cs.arizona.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sol.ctr.columbia.edu!destroyer!ncar!noao!arizona!copeland

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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sol.ctr.columbia.edu!destroyer!ncar!noao!arizona!copeland
From: copeland@cs.arizona.edu (Jack Copeland)
Newsgroups: comp.os.msdos.programmer
Subject: stand-alone VGA using Borland C++
Keywords: Borland C++ VGA BGI
Message-ID: <20271@optima.cs.arizona.edu>
Date: 8 Aug 92 23:53:24 GMT
Sender: news@cs.arizona.edu
Lines: 12