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Article #7158

EGA/VGA display routines (FAST)

#7158
From: Rob Hafey
Date: Wed, 19 Jun 1991 19:54
15 lines
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I am planning to port an Amiga animation library to the PC.  I am looking for some
examples of how to access EGA and VGA cards directly (not through the bios) and
possibly some example routines to perform basic pixel operations (write pixel, 
write block, read pixel, lines, etc...).  I know good fast routines normally stay
with the author but though I would at least ask before starting into this project.
If anyone out there knows of routines like these available free (prefered), 
shareware, or commercially I would like to hear about them.  Also if there are
any good reference books on the topic please tell.

Thanks in advance.
-- 
 Rob Hafey
 Capitol Disk Interactive (CD-I) 
 2121 Wisconsin Ave NW, Washington D.C. 20007   (202)625-0141 
 hafey@capitol.com
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Message-ID: <1991Jun19.195444.2699@capitol.com>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!capitol!hafey

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!capitol!hafey
From: hafey@capitol.com (Rob Hafey)
Newsgroups: comp.os.msdos.programmer
Subject: EGA/VGA display routines (FAST)
Message-ID: <1991Jun19.195444.2699@capitol.com>
Date: 19 Jun 91 19:54:44 GMT
Organization: Capitol Disc Interactive
Lines: 15