Article View: comp.os.msdos.programmer
Article #7368Re: Fonts for Hercules
From: Kai Voelcker
Date: Mon, 24 Jun 1991 21:44
Date: Mon, 24 Jun 1991 21:44
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1568 bytes
pshuang@athena.mit.edu (Ping-Shun Huang) writes: > In article <3441@ria.ccs.uwo.ca> pruss@ria.ccs.uwo.ca (Alexander Pruss) write > > > Can you load a different font into a Hercules compatible display > > adaptor? (Without any hardware modifications.) If so, how? > > [..] > You can, however, read this table so that your > software can use it to display characters in graphics mode which look > very much like the characters in text mode. Yes, but this is not so easy. One way would be to read out or define the char set as byte pattern. Then You need a routine that emulates the int 10h calls (eg tty) for herc in graphics mode (same as EGA / VGA would do). But this will work only if Your software does *not* change the video mode *and* uses int 10h for video output. I used this for an own program, worked fine. ________________________________________________________________________ Kai Voelcker, Kappelner Str 18, D-2300 Kiel 1, voice: +49 431 335605 kai@kaiki.toppoint.de interests: 386asm, c, pascal; OR algorithms >>> PLEASE NOTICE: I must PAY for incoming mail! ($ 0.25/KB) Thanks. <<<
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arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!mcsun!unido!mcshh!abqhh!tpki!kaiki!kaiReferences:
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!mcsun!unido!mcshh!abqhh!tpki!kaiki!kai From: kai@kaiki.toppoint.de (Kai Voelcker) Newsgroups: comp.os.msdos.programmer Subject: Re: Fonts for Hercules Message-ID: <Nci342w164w@kaiki.toppoint.de> Date: 24 Jun 91 21:44:22 GMT References: <PSHUANG.91Jun23161334@beeblebrox.mit.edu> Organization: Toppoint Mailbox e.V. Kiel, W. Germany Lines: 21