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Article View: comp.os.msdos.programmer
Article #895

Re: HELP! My TSR won't activate in many games!

#895
From: Brad S. Choate
Date: Thu, 13 Aug 1992 20:49
25 lines
1842 bytes
In article <14080@mindlink.bc.ca>, Charlie_Hutchins@mindlink.bc.ca (Charlie Hutchins) writes:
>The subject line says it all...  Right now I'm writing a small TSR
>program that hooks interrupt 9 for activation.  Whenever you press
>a key, my program checks to see if it should activate...if so, it
>does...or so I thought.  The program works fine in DOS and most
>text mode programs but it won't work in all games. (It does work in
>some, however)  I suppose the games it won't work with completely
>take over INT 9 but does any one have an idea for a solution to
>this??  There must be some way to allow it to activate in every (or
>a least most) games...  And, No, my program does not write anything
>to the screen or access files.  (it accesses the PC speaker)...
>Any ideas, suggestions, tips, etc. would be great...Thanks (I
>hope)...
>
>....Charlie Hutchins

Maybe you've written one of those programs a co-worker of mine refers to as a
"Terminate and Stay Resistant" utility!
--
 Disclaimer: "I really don't care."

 |) |) /\ |\  | Brad S. Choate                      | 1314 E. Market, Apt. 6
 |) |\ || |/  |                                     | Searcy, AR  72143
 --------_--  | choate@acs.harding.edu              | (501) 279-2584
  <||()/\|[   | V.P., Software Extensions, Inc.
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Newsgroups: comp.os.msdos.programmer
Subject: Re: HELP! My TSR won't activate in many games!
Message-ID: <1992Aug13.154911.604@ualr.edu>
From: choate@acs.harding.edu (Brad S. Choate)
Date: 13 Aug 92 15:49:11 -0500
Reply-To: choate@acs.harding.edu
References: <14080@mindlink.bc.ca>
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Organization: Harding University
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