Article View: comp.os.os2.misc
Article #15981King's Quest VI settings
From: Young Chung
Date: Sat, 09 Jan 1993 15:29
Date: Sat, 09 Jan 1993 15:29
21 lines
1714 bytes
1714 bytes
Does anybody know a correct setting for this game? The 'traditional' game
setting doesn't really work with game. It takes forever to fade betwen '
scenes.
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hi! \__ __/
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O O \__ __/ __/__/__/ __/ __/ __/__/__/ __/__/__/
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ychung@descartes.uwaterloo.ca __/__/
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<C0LF1G.Ass@undergrad.math.waterloo.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!usc!cs.utexas.edu!torn!watserv2.uwaterloo.ca!watmath!undergrad.math.waterloo.edu!napier.uwaterloo.ca!ychungReferences:
<1993Jan8.221354.6659@netcom.com> <726582840rommel.root@jonas.gold.sub.org>Show Full Headers
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Newsgroups: comp.os.os2.misc Path: arc1-ca.pugleaf.net!sparky!uunet!usc!cs.utexas.edu!torn!watserv2.uwaterloo.ca!watmath!undergrad.math.waterloo.edu!napier.uwaterloo.ca!ychung From: ychung@napier.uwaterloo.ca (Young Chung) Subject: King's Quest VI settings Message-ID: <C0LF1G.Ass@undergrad.math.waterloo.edu> Sender: news@undergrad.math.waterloo.edu Organization: University of Waterloo References: <1993Jan8.221354.6659@netcom.com> <726582840rommel.root@jonas.gold.sub.org> Date: Sat, 9 Jan 1993 15:29:39 GMT Lines: 21