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Article #2152Re: Are games for OS/2 doomed? (If Vio, Kbd, and Mou are phased out.)
From: John Keating
Date: Sun, 27 Sep 1992 20:28
Date: Sun, 27 Sep 1992 20:28
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In article <-192829999@hpopd.pwd.hp.com>, yuk@hpopd.pwd.hp.com (Yuk Lun Chan) writes: > To make OS/2 success, IBM should involved more in PC games. How about pays > MicroPro so that they port some of their famous games into OS/2. I think it > would make their life easiler without reading overlays all the time. Or > generates background picture with multi-threads. This is an excellent idea. How many people bought more powerful machines in order to play games like Falcon 3.0, or Ultima IV(?) (even if they claimed that that wasn't the reason... :^)? People buy these machines to play games! (Not all, I admit.) Get some native-OS/2 games, and the crowds will follow. I would hazard a guess that more people own Ultima games than own WordPerfect. Develop some games or provide incentives for companies like Microprose or whomever to develop them. John Keating, III ( No, this wasn't because I want more games... I have a tendancy to not have games on my system, and when they are on, they tend to be unused after a week's play... )
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Path: arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!darwin.sura.net!dtix!mimsy!casemo!keating From: keating@casemo.UUCP (John Keating ) Newsgroups: comp.os.os2.programmer Subject: Re: Are games for OS/2 doomed? (If Vio, Kbd, and Mou are phased out.) Message-ID: <444@casemo.UUCP> Date: 27 Sep 92 20:28:48 GMT References: <1992Sep25.002241.23696@panix.com> <-192829999@hpopd.pwd.hp.com> Organization: Dowty Communications, Inc. Lines: 18