Article View: comp.protocols.iso
Article #117CONS over TCP or TP4 (was Re: IP Encapsulation in CLNP (ISO 8473)
From: Albert Langer
Date: Thu, 16 Apr 1992 18:20
Date: Thu, 16 Apr 1992 18:20
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3798 bytes
In article <1992Apr7.065040.20698@ugle.unit.no> harald.alvestrand@delab.sintef.no quotes me and writes: >|> TCP could be treated as a Permanent Virtual Circuit and a single channel >|> CONS provided over that. The TCP "urgent data" pointer could be used to >|> mark the end octet of each DLSDU or NPDU for the "data link" version... >I had this idea also (about using the URG pointer for something). >I actually checked it with Jon Postel at the time (1984): >When a recipient is reassembling TCP segments, and finds the sequence > > >(byte 12 to 72; URG at 73) >(byte 73 to 112; URG at 113) > >it is perfectly legal to return to the user bytes 12 to 112, and only signal >the URG at position 113. >So URGs are useless for anything other than their stated purpose: To indicate >to the recipient that there is urgent data somewhere down the data stream. >It gives no help in finding out where the urgent data actually is. Ok, thanks for the warning, but I checked the TCP RFC again and I still think my proposal would work. This point is the reason why I thought it might be difficult to make use of PUSH or use the URGENT pointer for additional functions (like Q bit or expedited data), though I still wonder whether something could be done by monitoring STATUS and would appreciate any advice on that. But note that I said the urgent pointer could be used to "mark the END octet" of the Protocol Data Unit (emphasis added). I mean that having reached the end of a PDU, the last octet is sent in a separate SEND primitive with both PUSH and URGENT flags. The way I understand it, this will result in an IP (or whatever) segment being despatched, that ends at the end of the PDU and has an URGENT pointer pointing to that end, as well as a PUSH flag. This should avoid much of the wastage that may result from the lack of any connection between RFC1006 blocks and the underlying network segments. I believe that any READ buffer will either contain no PUSH nor URGENT flags or else will contain both flags and end at that PDU end octet. Thus whenever TCP signals urgent data, any READ buffer that has urgent data can only be an end of PDU buffer. The receiver gets signalled by the urgent data when each PDU has fully arrived (i.e. it's last octet has arrived). For this to fail, there would have to be a READ buffer which contained non-urgent data following the single octet that was PUSHed and marked URGENT, which cannot happen. Is there a flaw in my reasoning? BTW, I would appreciate any comments on my main theme, that one could easily run CONS over TCP (or TP4) as a migration strategy that avoids any need for "transport bridges" etc. That assertion holds independently of using PUSH + URGENT for greater efficiency than RFC1006 - it could for example use exactly the same method as RFC1006 (a length indicator) to delimit Data Link or Network Layer PDUs instead of Transport PDUs. Alternatively, for improved latency, it could use framing bytes with byte stuffing for transparency instead of a length indicator. This seems a very obvious and natural approach to me but I haven't seen any reference to it in any of the literature about CO-CL interworking etc. What gives?
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Newsgroups: comp.protocols.iso Path: arc1-ca.pugleaf.net!sparky!uunet!munnari.oz.au!manuel!huxley!cmf851 From: cmf851@huxley.anu.edu.au (Albert Langer) Subject: CONS over TCP or TP4 (was Re: IP Encapsulation in CLNP (ISO 8473) Message-ID: <1992Apr16.182057.11322@newshost.anu.edu.au> Keywords: ISO OSI CONS TCP TP4 Sender: news@newshost.anu.edu.au Organization: Australian National University References: <16671@sophia.inria.fr> <1992Apr5.155151.5567@newshost.anu.edu.au> <1992Apr7.065040.20698@ugle.unit.no> Date: Thu, 16 Apr 92 18:20:57 GMT Lines: 63