Thread View: comp.protocols.misc
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2 total messages
Started by Philip Earnhardt
Wed, 29 Aug 1990 01:26
Re: RPC Technologies
Author: Philip Earnhardt
Date: Wed, 29 Aug 1990 01:26
Date: Wed, 29 Aug 1990 01:26
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In article <1990Aug27.094625@apollo.HP.COM>, mishkin@apollo.HP.COM
(Nathaniel Mishkin) writes:
> The NCS 2.0 implementation is multi-threaded (hence it requires a
> threads package to be usable). We found this the most natural and
> simple way to do the implementation. I believe other
> implementations of the same network protocols could be constructed
> in a way that does not require a threads package. (NCS 1.5, which
> is compatible with NCS 2.0, does not require a threads package.)
> If someone builds an NCS implementation that does NOT require a
> threads package, and the environment does not otherwise contain a
> threads package, application programmers will not be able to achieve
> concurrency.
Just to make sure I understand you clearly, let me re-state what
I think you've said:
While current NCS2.0 implementations are multi-threaded via the
POSIX PThreads package, there is no architectural restriction that
all ports of NCS2.0 must either use PThreads for their
implementation or even that all ports use multiple threads.
Finally, are the multiple threads of a NCS2.0 implementation cooperative -- do
current implementations need a preemptive multi-threading package?
Phil Earnhardt Netwise, Inc. 2477 55th St. Boulder, CO 80301
Phone:303-442-8280 UUCP: onecom!wldrdg!pae
My opinions do not reflect any official position of Netwise.
Re: RPC Technologies
Author: Nathaniel Mishkin
Date: Fri, 31 Aug 1990 17:33
Date: Fri, 31 Aug 1990 17:33
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In article <1990Aug29.012657.1305@athena.mit.edu>, pae@athena.mit.edu (Philip Earnhardt) writes:
>Just to make sure I understand you clearly, let me re-state what
>I think you've said:
>
> While current NCS2.0 implementations are multi-threaded via the
> POSIX PThreads package, there is no architectural restriction that
> all ports of NCS2.0 must either use PThreads for their
> implementation or even that all ports use multiple threads.
Correct.
>Finally, are the multiple threads of a NCS2.0 implementation cooperative -- do
>current implementations need a preemptive multi-threading package?
Preemption is required if servers are going to have threads (including
threads running some client's call) that are not going to voluntarily
yield (or terminate) within a relatively short period of time, e.g.,
30 seconds. This is because the server has a thread created by the NCS
implementation that listens for "ping" messages from the client (which
is trying to determine the server's liveness). If this thread doesn't
get a chance to run for long enough, the client will think the server
has died. (Note that the client automatically reduces the ping frequency
during the duration of a single call.)
--
-- Nat Mishkin
Cooperative Object Computing Operation
Hewlett-Packard Company
mishkin@apollo.hp.com
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