Article View: comp.robotics
Article #1393Re: Modeling Slip, Mobile Robotics, Kinematics, Simulation
From: Philip Graves
Date: Tue, 17 Nov 1992 15:04
Date: Tue, 17 Nov 1992 15:04
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In article <1992Nov17.035803.4304@netcom.com> nagle@netcom.com (John Nagle) writes: > > The animation community leads in this area. See Zeltzer's paper in Animation community? Are you serious? > > Vehicle dynamics is rather well understood. The basic work >was done about two decades ago at Cornell Aeronautical Laboratory >(now CALSPAN). There's a great story about how the person who did >that work, annoyed by people questioning whether he could really >predict vehicle dynamics in extreme situations, teamed up with an >auto thrill show to design a never-before-done stunt, a 360 degree >roll in the air. Worked the first time. Appeared in a James Bond >movie. > This is true, the dynamics of vehicle is understood, under optimal conditions where all parameters are known. But not all the parameters are known or can be predicted. Friction can vary greatly due to roadway/surface conditions. In most cases the best that can be done is to "bracket" the response of a vehicle based on the highest and lowest frictions that are expected. -- -------------------------------------------------------------- Philip Lee Graves, graves@drseus.jsc.nasa.gov --------------------------------------------------------------
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Newsgroups: comp.robotics Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!bcm!aio!drseus.jsc.nasa.gov!graves From: graves@drseus.jsc.nasa.gov (Philip Graves) Subject: Re: Modeling Slip, Mobile Robotics, Kinematics, Simulation Message-ID: <1992Nov17.150430.27431@aio.jsc.nasa.gov> Sender: news@aio.jsc.nasa.gov (USENET News System) Organization: Lockheed Engineering & Sciences Company References: <1e8eknINNdn6@clover.csv.warwick.ac.uk> <1992Nov17.035803.4304@netcom.com> Date: Tue, 17 Nov 1992 15:04:30 GMT Lines: 28