Article View: comp.robotics
Article #1866Re: Sonar and the 68HC11
From: Bill Park
Date: Mon, 25 Jan 1993 20:15
Date: Mon, 25 Jan 1993 20:15
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In article <1993Jan24.183226.10455@netcom.com> nagle@netcom.com (John Nagle) writes: > It's really time for somebody to start developing smarter sonar > systems for robots. We've been using those dumb Polaroid sensors for a > decade now, and enough is known about bat, dophin, and submarine sonar > to do a much better job. The DSP chips are available and cheap. > Somebody with audio, DSP, or sonar experience needs to do this one. > > A reasonable way to start would be to use a machine with stereo > audio inputs and outputs, and try to do bat-type FM sonar, operating > around 10-20KHz. > > John Nagle ================= About fifteen years ago I saw a movie made by --I believe-- Doctor Leslie Keyes of the University of Canterbury in New Zealand. It showed blind children playing a block-stacking game while wearing baseball caps fitted with Keye's phased-array sonar transducers above the bills. The transducers had about a dozen emitter/receivers arranged horizontally to produce a narrow vertical beam that the kids could sweep side-to-side by turning and tilting their heads to locate objects precisely. The kids listened to signals from the arrays using stereo earphones (whether they heard the signals heterodyned down to the audio range, or whether they heard beat frequencies from the different transducers, I forget). Anyway, the kids rapidly learned to interpret the wideband, binaural acoustic signals to "see" the blocks on the table in front of them, and were able to take turns adding a block to the stack. They could stack up about six blocks before the stack fell over. They placed the blocks on top of the stack one-handed, without feeling their way up the stack. This demonstrated that they really were "seeing" the objects on the table with the sonar arrays. Other experiments showed that the kids could distinguish different materials based on frequency-dependent scattering from different surface textures, acoustic absorption characteristics, etc. E.g., they could distinguish coarse from fine sandpaper, drapes from walls, people from other objects. Keyes had had a long and productive career developing secret military underwater sonar systems, then decided to try to help blind children with his skills after he retired. In those days, the idea of even approximating electronically the acoustic signal processing that the kids learned to do with their ears was out of the question--and not what Keyes was trying to do, anyway. These days, inexpensive DSP chips and neural network chips would make practical a great deal of sophisticated processing of signals from such transducers. There would be plenty of applications for such technology in industrial process control and inspection, robot guidance, and perhaps medical applications as well. I've mentioned Keyes' work repeatedly in different forums over the years since then, but I've never heard of anyone's taking the slightest interest in it. If someone knows different, I'd like to hear about it. I think there's a lot of amazing technology like this withering on the vine out there because the right person has simply never heard about it. Bill Park ========= -- Grandpaw Bill's High Technology Consulting & Live Bait, Inc.
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Path: arc1-ca.pugleaf.net!sparky!uunet!ogicse!decwrl!csus.edu!netcom.com!park From: park@netcom.com (Bill Park) Newsgroups: comp.robotics Subject: Re: Sonar and the 68HC11 Summary: Dr. Leslie Keyes developed phased-array in-air sonar transducers Keywords: sonar, phased array, in-air, handicapped aids, aids for the blind Message-ID: <1993Jan25.201556.19356@netcom.com> Date: 25 Jan 93 20:15:56 GMT Article-I.D.: netcom.1993Jan25.201556.19356 References: <EfM5_Ya00WBM458UUW@andrew.cmu.edu> <1993Jan24.081155.15471@adobe.com> <1993Jan24.183226.10455@netcom.com> Followup-To: comp.robotics Organization: Netcom Online Communications Services (408-241-9760 login: guest) Lines: 63