Article View: comp.sources.bugs
Article #872nethack "bugs"
From: Kent Paul Dolan
Date: Sun, 09 Aug 1987 00:59
Date: Sun, 09 Aug 1987 00:59
25 lines
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1547 bytes
Wonderful game! Just tried my first. Big improvement over hack! The
authors of hack and all the subsequent contributors are to be
congratulated.
I noticed a couple of things needing work, in my first few games,
today.
1. "/{" doesn't know what a fountain is.
2. The startup screen for picking a character class shows all
character classes in one part, but only the original six in the
other.
3. Stepping onto a location with multiple objects just starts picking
them up from the top, while "move-don't-pickup"ing onto the
location, then typing "," gets the "there are several objects
here..." mechanism started. I thought hack did both the same way;
I certainly liked it better with queries all the time.
Thanks again. If I can quit invoking demons, perhaps I'll get far
enough in my explorations to report other unfinished areas of the
dungeon.
Kent, the man from xanth.
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!seismo!rutgers!ames!xanth!kent From: kent@xanth.UUCP (Kent Paul Dolan) Newsgroups: comp.sources.bugs Subject: nethack "bugs" Message-ID: <1896@xanth.UUCP> Date: Sat, 8-Aug-87 20:59:41 EDT Article-I.D.: xanth.1896 Posted: Sat Aug 8 20:59:41 1987 Date-Received: Sun, 9-Aug-87 13:11:30 EDT References: <121@auscso.UUCP> <5240001@hpclmao.HP.COM> Reply-To: kent@xanth.UUCP (Kent Paul Dolan) Organization: Old Dominion University, Norfolk Va. Lines: 25 Keywords: character classes, fountains Summary: or just work not done yet