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Article #2042

Asteroids for the Sun under V2.0.

#2042
From: Rich Burridge
Date: Thu, 04 Dec 1986 03:12
26 lines
1332 bytes
Should any unfortunate souls be compiling the asteroids game under V2.0
of the Sun O/S, then the following changes need to be done:

In ast_main.c, the include files list at the beginning should read:

#include <stdio.h>
#include <strings.h>
#include "asteroids.h"
#include <sys/timeb.h>
#include <signal.h>

I would normally include a set of context diffs, but this is for a very
old version of the Sun O/S, so I don't consider it worth it.

Note the asteroids game is written to be run on a Sun 3. You will have
to "tune" it to work on a Sun 2.

Regards Rich.

Rich Burridge            ISD:  +61 3 267-6222
Sun Australia            STD:  (03) 267-6222
14 Queens Rd,            ARPA: richb%yarra.oz@seismo.css.gov
Melbourne, VIC 3004.     UUCP: seismo!munnari!yarra.oz!richb
AUSTRALIA.               ACS:  richb@yarra.oz
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Path: arc1-ca.pugleaf.net!utzoo!mnetor!seismo!munnari!mulga!ausmelb!yarra!richb
From: richb@yarra.OZ (Rich Burridge)
Newsgroups: comp.sources.d
Subject: Asteroids for the Sun under V2.0.
Message-ID: <77@yarra.OZ>
Date: Wed, 3-Dec-86 22:12:23 EST
Article-I.D.: yarra.77
Posted: Wed Dec  3 22:12:23 1986
Date-Received: Fri, 5-Dec-86 10:39:41 EST
Organization: Sun Computer Australia (Melbourne)
Lines: 24
Keywords: Sun O/S Rel V2.0.