Article View: comp.std.c++
Article #1587Re: STL operators != > <= >=
From: Etay Bogner
Date: Fri, 04 Aug 1995 14:57
Date: Fri, 04 Aug 1995 14:57
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1315 bytes
Sorry, I didn't read your first article till the end. I guess that the right way is to use solution "b". I'm saying this because I can't imagine why the results will be incorrect. For example, you defined operator< and operator==. Since I'm sure you did your best, I can't see why the inline template function which is invoked for "a operator> b", which produces "b operator< a", is incorrect ... Just for those classes that you don't want those templates to be generated, you should use the solution in my first article. -- Etay Bogner, -- ebogner@ird.scitex.com ( OLD ), -- Etay_Bogner@mail.stil.scitex.com, -- Scitex Corp. -- Israel.
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Path: arc1-ca.pugleaf.net!nntpserver.pppl.gov!usenet From: Etay Bogner <ebogner@ird.scitex.com> Newsgroups: comp.std.c++ Subject: Re: STL operators != > <= >= Date: 4 Aug 1995 14:57:46 GMT Organization: Scitex Corp. Message-ID: <3vtcha$cbv@lyman.pppl.gov> References: <3vpmv5$4t7@mujibur.inmind.com> <3vpnrq$50c@mujibur.inmind.com> <3vq030$8v1@lyman.pppl.gov> <3vs00b$4bf@mujibur.inmind.com> NNTP-Posting-Host: applepo13.scitex.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (Macintosh; I; PPC) To: mfinney@inmind.com X-URL: news://nntpserver.pppl.gov/3vs00b$4bf@mujibur.inmind.com