Article View: comp.std.c++
Article #2267Re: dynamic_cast<T> implementation...
From: J. Kanze
Date: Fri, 20 Oct 1995 16:39
Date: Fri, 20 Oct 1995 16:39
33 lines
1928 bytes
1928 bytes
Michael McCarty (mikem@eai.com) wrote:
|> I confess I haven't read much of the draft standard and frankly I hope I never
|> have to, but I do have one question that is puzzling me:
|> How exactly is dynamic_cast<T> supposed to be implemented in the compiler?
|> The implementation of this worries me a bit. I can't really imagine this
|> functionality having a practical implementation (i.e. without breaking a LOT of
|> code).
|> It seems to me that the only way to implement this is to attach a type
|> 'pointer' to every object instantiated, similar to virtual function pointer
|> tables. If this is so, I strongly disagree with this implementation and, if it
|> came to pass in the standard, would strongly consider migrating back to C
|> because of it.
Dynamic_cast only works on objects with at least one virtual function.
In this case, there is already a `type pointer' attached, at least in
the common implementation. Or what else would you call the pointer to
the virtual function tables.
--
James Kanze (+33) 88 14 49 00 email: kanze@gabi-soft.fr
GABI Software, Sarl., 8 rue des Francs Bourgeois, 67000 Strasbourg, France
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Path: arc1-ca.pugleaf.net!128.32.155.1!matt From: kanze@gabi-soft.fr (J. Kanze) Newsgroups: comp.std.c++ Subject: Re: dynamic_cast<T> implementation... Date: 20 Oct 1995 16:39:07 GMT Organization: GABI Software, Sarl. Approved: matt@physics2.Berkeley.EDU (Matt Austern) Message-ID: <467qg8$c6n@gabi.gabi-soft.fr> References: <9510191610.ZM21213@yosemite.eai.com> NNTP-Posting-Host: physics2.berkeley.edu