Article View: comp.std.c
Article #3045Re: definition of strNcpy
From: Pete Lipson
Date: Fri, 18 Dec 1992 18:03
Date: Fri, 18 Dec 1992 18:03
26 lines
1410 bytes
1410 bytes
Pete Lipson (lipson@dms.agames.com) wrote:
: i was just badly bitten by my interpretation of how strncpy works.
... of course i meant strnCAT ^^^
: The MAN page for it IMPLIES that it works this way; is the standard this
: ambiguous too?
:
: if you say: strnCAT(dst,"abcdef",4)
:
: does the standard really say you get five characters appended to the
: dst (the chars 'a' 'b' 'c' 'd' AND the '\0') ???
: the man-page says it moves AT MOST the count (4 in this case) characters
: but it ALSO says it returns a pointer to a NULL-TERMINATED result.
:
: I would have assumed in that case that you would have to move at most
: 3 non-null characters!
: --
: /V\
: -/@-*\- Peter Lipson <-- lipson@agames.com or netcom!dms!lipson
: \_o_/ Milpitas, CA <-- Atari Games
: U
--
/V\
-/@-*\- Peter Lipson <-- lipson@agames.com or netcom!dms!lipson
\_o_/ Milpitas, CA <-- Atari Games
U
Technical Details
Message-ID:
<1992Dec18.180358.24428@dms.agames.com>Path:
arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!caen!spool.mu.edu!umn.edu!csus.edu!netcom.com!netcomsv!dms!lipsonReferences:
<1992Dec18.015228.6094@dms.agames.com>Show Full Headers
Complete Article Headers
Newsgroups: comp.std.c Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!caen!spool.mu.edu!umn.edu!csus.edu!netcom.com!netcomsv!dms!lipson From: lipson@dms.agames.com (Pete Lipson) Subject: Re: definition of strNcpy Message-ID: <1992Dec18.180358.24428@dms.agames.com> Organization: Atari Games Corporation X-Newsreader: TIN [version 1.1 PL6] References: <1992Dec18.015228.6094@dms.agames.com> Date: Fri, 18 Dec 1992 18:03:58 GMT Lines: 26