Article View: comp.sw.components
Article #80Re: Art -> Engineering -> Science
From: William Thomas Wolfe, 2847
Date: Sun, 10 Sep 1989 17:06
Date: Sun, 10 Sep 1989 17:06
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3879 bytes
From article <6103@pt.cs.cmu.edu>, by ram@wb1.cs.cmu.edu (Rob MacLachlan):
>> There is a general progression which all fields go through:
>>
>> Art form => Engineering discipline => Hard Science
>>
>> The progress along this route is proportional to what is known
>> about the field.
>
> This is a ridiculously sweeping generalization, and also one pretty
> discredited in philosophy-of-science circles. This "physics envy"
> has been a justification for much bad science (e.g. behaviorism.)
This is not "physics envy", just an empirical description.
To show this, let's consider one of the "hardest" cases: the painting,
sculpture, etc. which collectively is referred to as Art. One might
think that there is no prospect for the evolution of these areas into
engineering discipline, or even into hard science. After all, we're
no closer to defining Art than we are to eradicating the cockroach...
but the two problems are actually "hard" for much the same reason.
The cockroach eradication problem is hard because we have not yet
been able to precisely define the cockroach system. Although much
is known (just as much is known about humans), we still do not know
the detailed operations of every organ. In particular, we do not
completely understand the operations of a cockroach's brain, much
less a human brain. If we were able to precisely define a cockroach,
at the molecular level, it would then be a matter of designing special
viruses which were programmed to seek out and destroy anything having
a specific genetic sequence which uniquely identifies the targeted
type of insect. In this way, the problem of cockroach eradication
would move from the present state (between art form and engineering
discipline) to almost a science. If the viruses could be programmed
such that it was provably impossible to elude the virus (through
genetic mutations) due to the high degree of genetic coverage the
virus possessed, and such that they would recursively chase down
every cockroach in the universe under consideration (essentially
driving the insect into extinction), then we would have the problem
down to a science.
Now why is it that we have trouble defining Art? It is precisely
because we do not have a precise definition for the term "human".
Given such a definition, the Art problem could conceivably be expressed
in terms of the production of specific neurochemicals in the user's
brain, or the formation of specific ideas (whatever the representation
of an idea is...), or the formation of specific memories. Having done
this, Art becomes an engineering discipline. As more is known about
how to satisfy the desired constraints upon the user's brain, Art
continues to move into the realm of science. Like the cockroach
eradication problem, the progress in this field has been blocked for
a very long time because it depends upon progress in some very hard
underlying problems which have taken a very long time to solve.
(I have directed followups to sci.philosophy.tech, since this is
getting pretty distant from comp.sw.components...)
Bill Wolfe, wtwolfe@hubcap.clemson.edu
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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!gatech!hubcap!billwolf%hazel.cs.clemson.edu From: billwolf%hazel.cs.clemson.edu@hubcap.clemson.edu (William Thomas Wolfe, 2847 ) Newsgroups: comp.sw.components,sci.philosophy.tech Subject: Re: Art -> Engineering -> Science Message-ID: <6433@hubcap.clemson.edu> Date: 10 Sep 89 17:06:26 GMT References: <6103@pt.cs.cmu.edu> Sender: news@hubcap.clemson.edu Reply-To: billwolf%hazel.cs.clemson.edu@hubcap.clemson.edu Lines: 59 Followups-To: sci.philosophy.tech