Article View: comp.sys.acorn.tech
Article #264Re: Message_Iconise
From: TMOTA
Date: Fri, 09 Oct 1992 00:30
Date: Fri, 09 Oct 1992 00:30
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pcolmer@acorn.co.uk (Philip Colmer) writes: >In article <1992Oct5.222352.10182@cs.aukuni.ac.nz> jwil1@cs.aukuni.ac.nz (TMOTA) writes: >>As far as I can tell, the PRMs say the message numbers are 0x400c10 >>and 0x400c11 respectively. However, these numbers don't work. > ^^ > These two digits should be hex! ie 0x400CA and 400CB. Yeah... I was suspicious of this... >Note that if you only have the one iconized sprite you want to use, >the easiest thing is to call it ic_<task name> and don't bother >responding to any of the messages, eg ic_edit, ic_filer, ic_draw, >ic_paint. For consistency, you should use ic_? from the Wimp's sprite >pool and then usually put the small version of the filetype sprite in >the middle of it. I did... first of all, I had to use a hard space in "dsedit ii" to get it all working, and now I get an icon with '' underneath it (no name at all), so I really want to reply to messages to get things working properly... Now that I have the correct info, I should have it running RSN... thanks. -- _________________ "I'd like to answer this question in two ways: /____ _ _/_ __ First in my normal voice, and then // / //_//_ /_/ in a silly, high-pitched whine." (Monty Python)
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!waikato.ac.nz!aukuni.ac.nz!cs18.cs.aukuni.ac.nz!jwil1 Newsgroups: comp.sys.acorn.tech Subject: Re: Message_Iconise Message-ID: <1992Oct9.003043.4060@cs.aukuni.ac.nz> From: jwil1@cs.aukuni.ac.nz (TMOTA) Date: Fri, 9 Oct 1992 00:30:43 GMT Sender: jwil1@cs.aukuni.ac.nz (TMOTA) References: <1992Oct5.222352.10182@cs.aukuni.ac.nz> <19158@acorn.co.uk> Organization: Computer Science Dept. University of Auckland Lines: 26