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Article #84

DragASprite_Start

#84
From: sbla2
Date: Wed, 29 Jul 1992 22:21
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Does anyone (acorn) have the details of DragASprite SWIs:

Specifically the r0 flags -

From what I can work out the following is true :-

DragASprite_Start
    r0 - Flags ? (alarm uses 197?)
    r1 - sprite area (alarm uses 1 - wimp sprite area?)
    r2 - sprite name (or sprite addr?)
    r3 - pointer to dragged rectangle
    r4 - pointer to bounding box

DragASprite_Stop
    - no registers
Technical Details
Message-ID: <1992Jul29.222135.18220@cs.aukuni.ac.nz>
Path: arc1-ca.pugleaf.net!sparky!uunet!comp.vuw.ac.nz!waikato.ac.nz!aukuni.ac.nz!cs18.cs.aukuni.ac.nz!sbla2

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Path: arc1-ca.pugleaf.net!sparky!uunet!comp.vuw.ac.nz!waikato.ac.nz!aukuni.ac.nz!cs18.cs.aukuni.ac.nz!sbla2
Newsgroups: comp.sys.acorn.tech
Subject: DragASprite_Start
Message-ID: <1992Jul29.222135.18220@cs.aukuni.ac.nz>
From: sbla2@cs.aukuni.ac.nz
Date: Wed, 29 Jul 1992 22:21:35 GMT
Sender: sbla2@cs.aukuni.ac.nz
Organization: Computer Science Dept. University of Auckland
Keywords: DragASprite
Summary: Help on using drag a sprite swis
Lines: 17