Thread View: comp.sys.acorn.tech
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Started by Andrew Hersee
Thu, 12 Nov 1992 11:44
Re: Sprite dragging/New Filer/Replacement ToolSprites
Author: Andrew Hersee
Date: Thu, 12 Nov 1992 11:44
Date: Thu, 12 Nov 1992 11:44
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ijp@doc.ic.ac.uk (Ian Palmer) writes:
>If you have to have a special character, there's nothing to say that
>the filer *has* to display it. The only problem with *not* displaying
>it would be that people might not realise it's there, and forget it
>when using the command line, etc. but in that case you could have an
>option to not display the character (for those who are linkely to
>remember), and what's more you could even extent that to including not
>displaying the '!' for application dirs as well.
>
>Failing that, for extra confusion, you could make the special
>character a hard space - err... perhapse not! :-)
Ooops.
I think you have the wrong end of the stick. The character only exists
in the sprite name not the directory name. So you would have a directory
called 'Games' and sprites called '*games' and 's*games'. Just thought
can't have 'sm*' for small sprite names since the sprite name can only
be 12 characters long thus it would have to be 's*' since the max
filename size is 10 characters.
Andrew
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Re: Sprite dragging/New Filer/Replacement ToolSprites
Author: Mik Davis
Date: Thu, 12 Nov 1992 11:56
Date: Thu, 12 Nov 1992 11:56
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ahersee@dcs.warwick.ac.uk (Andrew Hersee) writes:
: ijp@doc.ic.ac.uk (Ian Palmer) writes:
:
: Ooops.
: I think you have the wrong end of the stick. The character only exists
: in the sprite name not the directory name. So you would have a directory
: called 'Games' and sprites called '*games' and 's*games'. Just thought
: can't have 'sm*' for small sprite names since the sprite name can only
: be 12 characters long thus it would have to be 's*' since the max
: filename size is 10 characters.
:
So what you are saying is that directories keep their original names but
just have a set of sprites for the use of - yes, good idea. Maybe * still
isn't a good idea though. might clash with wildcard systems (I know paint
doesn't have any system which needs you to type in a possibly wildcarded
sprite name but this ought to be forward compatible :) )
--
___________________________________________.
Mik Davis at Aston University, Birmingham | . . __ .
| |\/| | \ _,_ _ _
E-Mail: davism@uhura.aston.ac.uk | | |. |_/ |_| \/ |/_'
Re: Sprite dragging/New Filer/Replacement ToolSprites
Author: C.D.Latham
Date: Thu, 12 Nov 1992 16:48
Date: Thu, 12 Nov 1992 16:48
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Discussion about choice of special character for directory spritenames ====================================================================== Any reason why we shouldn't simply use `/' or even `.'? They would at least indicate that the sprite has something to do with a directory. One could use .dirsprite or /dirsprite for the big icon and use ..dirsprite or //dirsprite for the small icon. That would solve the 12 character limit on small directory sprite names. `.' is probably best as it can *never* appear in any RISC OS filename. Non-nfs users need to bear in mind that `.' and `/' are transposed by the nfs filer. -- Christopher.
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