Article View: comp.sys.amiga.cd32
Article #1091ATROPHY - suggestions needed !
From: C:DEMONSPOOLMAIL
Date: Tue, 02 Apr 1996 12:45
Date: Tue, 02 Apr 1996 12:45
78 lines
3545 bytes
3545 bytes
A T R O P H Y For those of you in the know, Atrophy, which is set to be not only the greatest shoot'em up ever on the Amiga, but the greatest shoot'em up on any platform is nearing completion. The game already features the following... + 10 Ham-8 (16.5 million cols.) pictures, a total of over 100+MB worth of GFX. + Over 6Mb of some of the best sounding music ever + 6 Giant levels with 12 end/mid level guardians + over 5000 frames of animation + 60+ objects on screen at any one time + over 300 colours on screen at any one time + keyboard, joystick, redefinable keys, mouse + Hard drive installable, executable from Workbench + Minimum disk swapping. On 4 disks or CD + Simultaneous 2 player action, shared lives option + Flexible configuration, and many many game options + Quarter and half pixel smooth dual playfield scrolling + Intelligent random attack patterns for aliens! + Super smooth animations + No slow down even with two players and total fire power + Many weapons pick ups Now many people have questioned how so much data (over 100Mb of Graphics and 6Mb of music) can possibly fit onto 4 or perhaps 5 disks....the answer is that the developers....Intersect Development have written not one, but two new compression routines that compress graphics by incredible amounts and allow uncompaction in just 1 second compared with 12 seconds of a normal JPEG! The same has been done for music, as most people know music is very hard to compress, and so special routines have been written that compress the music by more than most if not all available routines! Atrophy is technically incredible! Hopefully, you will have seen screenshots of the game and previews in all the major Amiga magazines including Amiga Format, Power, Computing and CU Amiga, etc. and so already have an idea of what the game looks like and what is already working. The game is now just 3-4 weeks away from completion, but there is still time to add new features and that's where we would like your help and expertise as a gameplayer... If you have any ideas for features that you would like to see in Atrophy...then please tell us. Anything you would really like to see. Atrophy is already set to be the best shoot'em up on any platform and will be a something to show off the Amiga and its abilities, but we want to go even further, so if you have any ideas on what you want in a shoot'em up, then please let us know. This is your chance to have an input. Please email : Atrophy@OTMltd.demon.co.uk ATROPHY Release Date : May'96 RRP : TBA Publisher : OTM Developers : Intersect Development -- ---------------------------------------------------------------------- OTM Ltd. 1st Floor, 11 Aldergate, Tamworth, Staffordshire, B79 7DL, UK Tel. 01827 312 302 Fax. 01827 670 10 Email. OTM@OTMltd.demon.co.uk ----------------------------------------------------------------------
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Path: arc1-ca.pugleaf.net!mail2news.demon.co.uk!otmltd.demon.co.uk From: "C:DEMONSPOOLMAIL" <Atrophy@otmltd.demon.co.uk> Newsgroups: comp.sys.amiga.cd32 Subject: ATROPHY - suggestions needed ! Date: Tue, 02 Apr 1996 12:45:27 GMT Organization: OTM Publications & Promotions Ltd. Message-ID: <747802716wnr@otmltd.demon.co.uk> Reply-To: Atrophy@otmltd.demon.co.uk X-NNTP-Posting-Host: otmltd.demon.co.uk X-Broken-Date: Tuesday, Apr 02, 1996 12.45.27 X-Newsreader: Newswin Alpha 0.7 X-Mail2News-Path: relay-4.mail.demon.net!post.demon.co.uk!otmltd.demon.co.uk