Article View: comp.sys.amiga.graphics
Article #8705Re: Imagine 2.0 and Pixel 3D problem.
From: Victor Vargas G.
Date: Mon, 18 Mar 1996 08:46
Date: Mon, 18 Mar 1996 08:46
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2130 bytes
In article <9603180235.AA0012g@ancient.demon.co.uk>, Dave Naylor <dave@ancient.demon.co.uk> wrote: > I'm attempting to use Pixel 3D to create a font - from an IFF picture - for > use in Imagine, but I'm having problems. Pixel 3D creates the object for > Whenever I quit then re-enter the Stage editor, after playing around with > my scene, the object I created within Pixel 3D has no depth. This happens > even though it loads perfectly into the Detail editor, as well as initially > loading into the Stage editor in the first instance. For reference, the > target object is really four objects grouped together, and I believe the > Stage editor is only loading in the first object. How can I get around this > problem? Check that the objects are REALLY grouped, do a QuickRender in Detail (you extruded the object? maybe the side faces weren't generated), do a Join or Merge of all object elements (warning: it'll 'glue' your faces/polygons so later it'll be hard to select them apart, so save a copy first) so it's a single object... Personally, I only use Pixel3D for converting from Imagine to Lightwave format; the bitmap conversion always let me unsatissfied and I ended up touching up the object for too much time. I've found the built-in bitmap conversion on Imagine 3.0 to be far cleaner than Pixel's. I create the object to be extruded in DPaint in Hi-res laced, 2 colors, as big as it fits on screen (if it has a lot of detail, that is , if it's a simple one a 2/3 screen size works ok), save it to RAM, load it on Imagine's Detail with Object/Convert IFF/ILBM, and most of the times, the resulting object needs little touch-up... -- Victor Vargas G. Amiga 3D animation & video graphics/Mac DTP
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Newsgroups: comp.sys.amiga.graphics Path: arc1-ca.pugleaf.net!tasb.org!NewsWatcher!user From: fulldog@tag01.acnet.net (Victor Vargas G.) Subject: Re: Imagine 2.0 and Pixel 3D problem. Message-ID: <fulldog-1803960242330001@167.114.251.13> Sender: nobody@firewall.tasb.org Organization: NoneYet :^\ Date: Mon, 18 Mar 1996 08:46:18 GMT References: <9603180235.AA0012g@ancient.demon.co.uk>