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Article #8893

The Old Golfball

#8893
From: Glen Mead
Date: Wed, 27 Mar 1996 15:13
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Hi All,
 
  As a fairly inexperienced 3D animator, I'm trying to model a golf ball.  
However, simply bump mapping a series of dimples (actually one dimple, 
multiple copies) wrapped around a sphere does not create a realistic looking 
golf ball...although it may do in a pinch.  The problem is that the spacing, 
size, and shape of the dimples changes due to the wrap while all these 
elements are consistent on a real golf ball.  How does one model a truly 
realistic looking golf ball?  If anybody could give me some pointers on how 
to do this (or find the necessary files to do so) it would be greatly 
appreciated.  For the recorde, I am using Alias Animator 6.0 (not Power 
Animator).  Thank-you in advance.

Glen Mead - gmead@io.org
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From: gmead@io.org (Glen Mead)
Newsgroups: comp.sys.amiga.graphics,comp.graphics.apps.lightwave,alt.3d,comp.sys.sgi.graphics,alt.design.graphics
Subject: The Old Golfball
Date: 27 Mar 1996 15:13:16 GMT
Organization: Internex Online (io.org), Toronto, Ontario, Canada
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