Article View: comp.sys.amiga.graphics
Article #9008Re: LightWave and Z buffers.
From: Torgeir Holm
Date: Mon, 01 Apr 1996 22:36
Date: Mon, 01 Apr 1996 22:36
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On 24-Mar-96 14:37:55, Stefan Boberg wrote: >>Well, I need the Z coordinate of every pixel of the picture that the >>RayTracer renders for me. > You want depth-maps. >>I know that any RayTracer "knows" this information, but is there any program >>so wise to allow this output too? > Well... Alias PowerAnimator V7 is what I use, but if you don't feel >like selling your house or whatever to buy a decent SGI to go with >that, I believe there is a plug-in for LightWave now that outputs >depth-maps. Not sure about the format though - Alias outputs an array >of floats, which is quite handy. I would guess the LW plugin does the >same. > Other than that, I know of no cheap raytracer that supports >depth-map output, which is kind of strange since it's a very useful >feature. Imagine (v3.0 - upwards) has a texture called z-buffer, which you can use to create a grayscale depth map of your scene... Great for adding things like fog in post processing. -- Torge!r
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Path: arc1-ca.pugleaf.net!troll.powertech.no!usenet From: torgeirh@powertech.no (Torgeir Holm) Newsgroups: comp.sys.amiga.graphics Subject: Re: LightWave and Z buffers. Date: 1 Apr 1996 22:36:44 GMT Organization: PowerTech Internet Message-ID: <974.6665T1385T373@powertech.no> References: <430.6656T1399T1268@mbox.vol.it> <4j3mp8$q44@hell.team17.com> NNTP-Posting-Host: port-205.ppp.powertech.no X-Newsreader: THOR 2.22 (Amiga;TCP/IP)