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Article #9008

Re: LightWave and Z buffers.

#9008
From: Torgeir Holm
Date: Mon, 01 Apr 1996 22:36
28 lines
1429 bytes
On 24-Mar-96 14:37:55, Stefan Boberg wrote:

>>Well, I need the Z coordinate of every pixel of the picture that the
>>RayTracer renders for me.

>  You want depth-maps.

>>I know that any RayTracer "knows" this information, but is there any program
>>so wise to allow this output too?

>  Well... Alias PowerAnimator V7 is what I use, but if you don't feel
>like selling your house or whatever to buy a decent SGI to go with
>that, I believe there is a plug-in for LightWave now that outputs
>depth-maps. Not sure about the format though - Alias outputs an array
>of floats, which is quite handy. I would guess the LW plugin does the
>same.

>  Other than that, I know of no cheap raytracer that supports
>depth-map output, which is kind of strange since it's a very useful
>feature.

Imagine (v3.0 - upwards) has a texture called z-buffer, which you can use to
create a grayscale depth map of your scene... Great for adding things like fog
in post processing.


--
Torge!r
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Path: arc1-ca.pugleaf.net!troll.powertech.no!usenet
From: torgeirh@powertech.no (Torgeir Holm)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: LightWave and Z buffers.
Date: 1 Apr 1996 22:36:44 GMT
Organization: PowerTech Internet
Message-ID: <974.6665T1385T373@powertech.no>
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