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Article View: comp.sys.amiga.graphics
Article #9104

Re^2: AB3D II beats Quake....

#9104
From: Andreas Maurer
Date: Mon, 08 Apr 1996 17:06
22 lines
1332 bytes
        Hi, Morden.

s> Juergen "Rally" Fischer said:
s> : I got the impression that ID didn't want a Amiga port, even if they
s> : were given one for free. Obviously it would jerk on a base A1200.
s> 
s> Team 17 said they approached iD and that they wanted an extortionate
s> amount of money before they'd even start to talk.

Just came about this mail, and it catched my interest, because
I am into game development myselve.
Some time ago, we were working for the AMIGA, but it died under our
fingers, before we were even half ready. :(
    (Bad thing, because it was much easyer developing for the
    AMIGA than for the INTEL. :((  )
I ask myselve, is there any sense in doing games for the Amiga anymore?


        mfG                                     2:316/76.11
                                                2:316/42.111
        /XX\ Andreas                            Andreas@tom02.sime.com
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Path: arc1-ca.pugleaf.net!mail2news.demon.co.uk!tom02.sime.com
From: Andreas Maurer <andreas@tom02.sime.com>
Newsgroups: comp.sys.amiga.graphics
Subject: Re^2: AB3D II beats Quake....
Date: 08 Apr 96 17:06:00 
Organization: Deep Thought
Message-ID: <373_9604082030@tom02.sime.com>
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