Article View: comp.sys.amiga.graphics
Article #9104Re^2: AB3D II beats Quake....
From: Andreas Maurer
Date: Mon, 08 Apr 1996 17:06
Date: Mon, 08 Apr 1996 17:06
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Hi, Morden.
s> Juergen "Rally" Fischer said:
s> : I got the impression that ID didn't want a Amiga port, even if they
s> : were given one for free. Obviously it would jerk on a base A1200.
s>
s> Team 17 said they approached iD and that they wanted an extortionate
s> amount of money before they'd even start to talk.
Just came about this mail, and it catched my interest, because
I am into game development myselve.
Some time ago, we were working for the AMIGA, but it died under our
fingers, before we were even half ready. :(
(Bad thing, because it was much easyer developing for the
AMIGA than for the INTEL. :(( )
I ask myselve, is there any sense in doing games for the Amiga anymore?
mfG 2:316/76.11
2:316/42.111
/XX\ Andreas Andreas@tom02.sime.com
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Path: arc1-ca.pugleaf.net!mail2news.demon.co.uk!tom02.sime.com From: Andreas Maurer <andreas@tom02.sime.com> Newsgroups: comp.sys.amiga.graphics Subject: Re^2: AB3D II beats Quake.... Date: 08 Apr 96 17:06:00 Organization: Deep Thought Message-ID: <373_9604082030@tom02.sime.com> References: <4k8h17$rot@aggedor.rmit.EDU.AU> X-NNTP-Posting-Host: tom02.sime.com X-FTN-To: Morden X-Mail2News-Path: tom02.sime.com