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Article #9277

Re: Possible loss of the Copper (was Re: AB3D II beats Quake....)

#9277
From: K. C. Lee
Date: Thu, 18 Apr 1996 09:37
29 lines
1981 bytes
Juergen "Rally" Fischer (fischerj@informatik.tu-muenchen.de) writes:
> 
> Yep. no blitterscrolling. I currently sit on a hp. I can see it uses
> the blitterscrolling for virtual screen. this saves vram but is slow.

How much VRAM is on that HP and what res. is it running ?

> when there's much load virtual screen will jerk like hell.
> This would never happen on a Amiga.

Translate it to the same resolution on the Amiga (if it works at all), how
much of scrolling can you affort to do limited by 2 meg of chip RAM ?
The SVGA accelerators has the same horizontal & vertical scrolling
capabilities in the register level.
> 
> True, for one single screen cpu could do it. It's done by copper
> due to the vport concept (different resolution areas on screen).
> 
> Reloading all screenspecs (256 color palette!) would cost cpu time,
> so copper makes sense here.

But the bandwidth available to load the 256 colours is considerably more
on a SVGA chipset.  The Copper is not exactly fast on that, otherwise
dynamic highres (old NewTek thing) would have been possible with the Copper.

>    fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer)   =:)> 

K. C. Lee
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Path: arc1-ca.pugleaf.net!FreeNet.Carleton.CA!de351
From: de351@FreeNet.Carleton.CA (K. C. Lee)
Newsgroups: comp.sys.amiga.graphics
Subject: Re: Possible loss of the Copper (was Re: AB3D II beats Quake....)
Date: 18 Apr 1996 09:37:11 GMT
Organization: The National Capital FreeNet
Sender: de351@freenet6.carleton.ca (K. C. Lee)
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References: <4iu7hb$utt@coranto.ucs.mun.ca> <2726.6661T189T1181@mbox.vol.it> <4jmkma$4s0@valour.pem.cam.ac.uk> <4jsj9c$i7q@sunsystem5.informatik.tu-muenchen.de> <DpBp8G.7qK@novice.uwaterloo.ca> <4km1bv$irf@sunsystem5.informatik.tu-muenchen.de> <4kom17$rg@hell.team17.com> <4ktn7m$bfj@sunsystem5.informatik.tu-muenchen.de>
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