Thread View: comp.sys.amiga.graphics
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7 total messages
Started by Andy Low
Tue, 16 Apr 1996 10:07
Imagine 4.0 - *BIG* problems...
Author: Andy Low
Date: Tue, 16 Apr 1996 10:07
Date: Tue, 16 Apr 1996 10:07
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Well, not really, but has anyone noticed that when you create an animation, the final ANIM file has the first two frames appended to the end of it, so if you wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 as frames 51 and 52 ??? It's dead annoying, it is... -- Andy "Brown trout season's open again in the toilets" L. 'A bus station is where a bus stops. A train station is where a train stops. I have a workstation on my desk...' - (c) Someone
Re: Imagine 4.0 - *BIG* problems...
Author: René Strauss
Date: Tue, 16 Apr 1996 11:15
Date: Tue, 16 Apr 1996 11:15
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Andy Low wrote: > > Well, not really, but has anyone noticed that when you create an animation, the > final ANIM file has the first two frames appended to the end of it, so if you > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 > as frames 51 and 52 ??? It's dead annoying, it is... > > -- > > Andy "Brown trout season's open again in the toilets" L. Not sure about that, but it sounds like you made a looping animation... Just answer the question "Do you want to make a looping-animation" with no and no loopingframes will be added... I hope, I am right cause I can't check it at the moment (I am sitting in front of a PeeCee :-( __/// Member of | strar@info.isbiel.ch | \XX/ Team AMIGA | http://www.isbiel.ch/~strar |
Re: Imagine 4.0 - *BIG* problems...
Author: René Strauss
Date: Tue, 16 Apr 1996 11:16
Date: Tue, 16 Apr 1996 11:16
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Andy Low wrote: > > Well, not really, but has anyone noticed that when you create an animation, the > final ANIM file has the first two frames appended to the end of it, so if you > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 > as frames 51 and 52 ??? It's dead annoying, it is... > > -- > > Andy "Brown trout season's open again in the toilets" L. Not sure about that, but it sounds like you made a looping animation... Just answer the question "Do you want to make a looping-animation" with no and no loopingframes will be added... I hope, I am right cause I can't check it at the moment (I am sitting in front of a PeeCee :-( __/// Member of | strar@info.isbiel.ch | \XX/ Team AMIGA | http://www.isbiel.ch/~strar |
Re: Imagine 4.0 - *BIG* problems...
Author: René Strauss
Date: Tue, 16 Apr 1996 11:21
Date: Tue, 16 Apr 1996 11:21
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Andy Low wrote: > > Well, not really, but has anyone noticed that when you create an animation, the > final ANIM file has the first two frames appended to the end of it, so if you > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 > as frames 51 and 52 ??? It's dead annoying, it is... > > -- > > Andy "Brown trout season's open again in the toilets" L. Not sure about that, but it sounds like you made a looping animation... Just answer the question "Do you want to make a looping-animation" with no and no loopingframes will be added... I hope, I am right cause I can't check it at the moment (I am sitting in front of a PeeCee :-(
Re: Imagine 4.0 - *BIG* problems...
Author: René Strauss
Date: Tue, 16 Apr 1996 11:23
Date: Tue, 16 Apr 1996 11:23
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Andy Low wrote: > > Well, not really, but has anyone noticed that when you create an animation, the > final ANIM file has the first two frames appended to the end of it, so if you > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 > as frames 51 and 52 ??? It's dead annoying, it is... > > -- > > Andy "Brown trout season's open again in the toilets" L. Not sure about that, but it sounds like you made a looping animation... Just answer the question "Do you want to make a looping-animation" with no and no loopingframes will be added... I hope, I am right cause I can't check it at the moment (I am sitting in front of a PeeCee :-(
Re: Imagine 4.0 - *BIG* problems...
Author: Jonas Elfstrom
Date: Wed, 17 Apr 1996 09:29
Date: Wed, 17 Apr 1996 09:29
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René Strauss wrote: > > Andy Low wrote: > > > > Well, not really, but has anyone noticed that when you create an animation, the > > final ANIM file has the first two frames appended to the end of it, so if you > > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 > > as frames 51 and 52 ??? It's dead annoying, it is... > > > > -- > > > > Andy "Brown trout season's open again in the toilets" L. > > Not sure about that, but it sounds like you made a looping animation... > Just answer the question "Do you want to make a looping-animation" with no and > no loopingframes will be added... > I hope, I am right cause I can't check it at the moment (I am sitting in front of > a PeeCee :-( Maybe that's why this got posted 4 times... -- / Jonas Elfstrom (5+ rows .sigs sux) jonas@plea.se \ < Amiga, Linux, ISP, C, 680x0/6502. Guinness. Suede, Oasis, SP. > \ We are here to PLEAse you. +46 19 322010 http://www.plea.se/
Re: Imagine 4.0 - *BIG* problems...
Author: Creative Visions
Date: Thu, 18 Apr 1996 00:34
Date: Thu, 18 Apr 1996 00:34
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René Strauss (strar@info.isbiel.ch) wrote: : Andy Low wrote: : > : > Well, not really, but has anyone noticed that when you create an animation, the : > final ANIM file has the first two frames appended to the end of it, so if you : > wanted a 50 frame anim, it ends up being a 52 frame anim, with frames 1 and 2 : > as frames 51 and 52 ??? It's dead annoying, it is... : > : > -- : > : > Andy "Brown trout season's open again in the toilets" L. : Not sure about that, but it sounds like you made a looping animation... : Just answer the question "Do you want to make a looping-animation" with no and : no loopingframes will be added... : I hope, I am right cause I can't check it at the moment (I am sitting in front of : a PeeCee :-( Imagine 1.0 did the same thing.. yes you ar correct.. (Never used turbo) p.s. Lightwave rocks.. -- --------------------------------------------------------------------------- --- Creative Visions - Chicagoland's Premier Animation Source --- --- Marc Couch - Managing Partner Jay Wehner - Operations Partner --- --- E-Mail: cv@xnet.com WWW Page: http//www.xnet.com/~cv --- ---------------------------------------------------------------------------
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