Thread View: comp.sys.amiga.multimedia
5 messages
5 total messages
Started by Erik J. Russell
Fri, 22 Mar 1996 04:16
SCALA PC and the Future of Amiga Versions
Author: Erik J. Russell
Date: Fri, 22 Mar 1996 04:16
Date: Fri, 22 Mar 1996 04:16
32 lines
2376 bytes
2376 bytes
I have been a Scala user of about six years, and an InfoChannel user for about four months. I am currently responsible for all on-air content for cable information channels for our local cable operator. Okay, so I read all the new press releases and am very intrigued by the forthcoming PC versions of Scala. Although an ardent Amiga user for more than 10 years, I can read the writing on the monitor like anyone else. Most developers are moving further and further away from any longterm commitment to future Amiga software development, and this concerns those of us with major investments in Amiga systems. A few questions for those of you who are either Scala staff or likely beta-testers: 1. I noticed mention of some "new features" not available in previous versions of Scala. What kind of features are these? 2. How much more/different are the included clip art and images with the PC version and the recent Amiga versions? 3. How different or similar is the PC version to the Amiga version? I have read that the HumanTouch interface will be standard, but how "standard"? Will it be more Win95 or look just like the Amiga versions? Is there anything NOT in the PC version that IS in the Amiga version? 4. What about the future of Amiga development for Scala? We currently have one master and one player (both A4000Ts) and I need to know if we should make any further investment in Amiga technology (no pun intended). Don't get me wrong: I'm looking forward to a PC version that will more easily integrate into a PC network and ease the transfer of files. Plus just about anything you could possibly want is easily available for PCs, whereas you have to really hunt for Amiga stuff. Anyway, sorry for the longwindedness, but the answers could help make some decisions for us. Thanks, ~ejr~ Erik J. Russell ejr@bahamas.net.bs -------------------------------------------------- Production Manager Media Enterprises Ltd media@100jamz.com -------------------------------------------------- The Bahamas Journal of Science http://www.wp.com/BJOS
Re: SCALA PC and the Future of Amiga Versions
Author: JPChang
Date: Mon, 25 Mar 1996 19:59
Date: Mon, 25 Mar 1996 19:59
120 lines
6146 bytes
6146 bytes
In article <4it9j2$151@alterdial.UU.NET>, Erik J. Russell <ejr@bahamas.net.bs> writes: >A few questions for those of you who are either Scala staff or likely >beta-testers: >1. I noticed mention of some "new features" not available in previous >versions of Scala. What kind of features are these? As listed on the Website, some of the "new" features include the new "PictureWipes(tm)" and "ScriptWipes(tm)". Picture Wipes use 256 level gray scale images to create a wipe. Script Wipes use Scala's new "ScalaScript(tm)" language to create wipes that now work in the "Z-axis". These wipes include "FlyOns", "Zooms" and other "scalable" wipes, not possible on the Amiga and/or the Amiga versions of the Scala products. Since ARexx is not available for MS-DOS or any of the Windows based environments, we compensated for this by adding more robust programming features to Scala's scripting language, ScalaScript. Its now possible to create games and other interactive kiosk applications with greater ease, from the Scala GUI, HumanTouch(tm), than the current Amiga version. Other enhancements include easier and more robust interactive "buttons" features, more text/element wipes that use PictureWipes and ScriptWipes, EXes to control audio cards, CD-ROM drives, hardware based MPEG Decoders, etc. >2. How much more/different are the included clip art and images with the PC >version and the recent Amiga versions? The CD-ROM includes at least four times as much content than the Amiga version. Also, there is a greater variety of images, animations, sounds and music. Images includes our exclusive ScalaToons(tm), a library of buttons for interactive use, and much, much more. >3. How different or similar is the PC version to the Amiga version? I have >read that the HumanTouch interface will be standard, but how "standard"? Will >it be more Win95 or look just like the Amiga versions? Is there anything NOT >in the PC version that IS in the Amiga version? From an interface and function point-of-view, the PC and Amiga versions have similarities. But if you look "under the hood", you'll see that they are very, very different. The PC version is based on our all new "BackBone(tm)" software technology. BackBone is a modular, platform independent, binary independent, scalable, multimedia environment. This means it can run in a small environment, like an interactive television set-top box, all the way up to a workstation. It means that most of the software code can be ported from one environment to another, without a complete rewrite to suit the delivery platform. Unfortunately, this means there is little compatibility between the current Amiga version and the BackBone version. Indeed, it means that you cannot run an Amiga based Scala script on the PC and vice versa. In order to make a better product, we had to sacrifice some compatibility. This is not say that everything can't be transferred to the PC version! We have included an ILBM (IFF) loader into the PC version and you can convert Amiga ANIM files to FLC and IFF images to BMP, using the included utilities that come with "ScalaMultiMedia MM400" and "InfoChannel IC500". You will, however, have to rebuild the script, adding new text, wipes, timing, etc. HumanTouch will look like, well... HumanTouch, but there will be, of course, enhancements to the interface. While it may get some getting use to, I'm confident that Amiga users of the software will find the new features a welcome change. Especially since they are features Scala users have been asking for, for years! Some Windows/DOS centric hotkeys (i.e. Ctrl-X to Cut and Ctrl-V to Paste) and file requester functionality will make it different than the Amiga version, but not much. Also, some wipes will not be in the PC version, like the "Crawl" and "Scroll". These wipes are easy to do on the Amiga, but hard to do on the PC. >4. What about the future of Amiga development for Scala? We currently have >one master and one player (both A4000Ts) and I need to know if we should make >any further investment in Amiga technology (no pun intended). I don't have an answer for this question. Ideally, it would be great to port the BackBone technology back to the Amiga platform. The question is, which one? ECS/AGA or the new Power Amiga? This is something that will have to be worked out between Amiga Technology and Scala. In closing, consider this. The Amiga is a television compatible delivery platform. While PC hardware is less expensive, it is off-set by the cost of a broadcast quality VGA Genlock/Overlay Device or VGA to Composite Encoder (Actually, this affects you RTG/EGS card users too). If you want a broadcast quality unit, expect to pay at least $1,000 USD or more. Want 24-bit? Add another $500 to $1000 on top of the base price. So, $2,000 USD for the PC and and $1,500 for the genlock/encoder, that's $3,500. Hmm, all of a sudden that A4000T with genlock doesn't sound so bad at $2,500. Something to consider. If you or anyone else would like to respond to this message, and it is not Amiga related, then please, post it in comp.multimedia, in respect to the Amiga users here. Thank you. Regards, John Chang ____ John Chang, Technical Support Manager, Scala, Inc. USA Multimedia by SCALA. Why Make It Harder? Website: http://www.scala.com ____ John Chang, Technical Support Manager, Scala, Inc. USA Reply to: john.chang@scala.com, Scala Computer Television Websites: http://www.scala.com or http://www.scala.no "Multimedia by SCALA. Why Make It Harder?"
Re: SCALA PC and the Future of Amiga Versions
Author: Zoltan Hunt
Date: Tue, 26 Mar 1996 06:02
Date: Tue, 26 Mar 1996 06:02
15 lines
1491 bytes
1491 bytes
>>any further investment in Amiga technology (no pun intended). > >I don't have an answer for this question. Ideally, it would be great to >port the BackBone technology back to the Amiga platform. The question is, >which one? ECS/AGA or the new Power Amiga? This is something that will >have to be worked out between Amiga Technology and Scala. I've been looking for some kind of authoring system simular to the Director on the Mac/PC, I'm hoping that Scala can provide this. As far as I'm concerned, I'd like to see a version of Scala/Backbone that was really optimised for PowerAmiga, rather than try to get more out of AGA or even ECS, both wich I feel are out of data and it makes more sense to look towards PowerPC than trying to keep compatable with the older Amigas at the expense of innovation. Just my 2cents worth, Zoltan Hunt Ontario, Canada
Re: SCALA PC and the Future of Amiga Versions
Author: Ben Thomas
Date: Fri, 29 Mar 1996 17:29
Date: Fri, 29 Mar 1996 17:29
9 lines
1027 bytes
1027 bytes
On friday the 22nd, my degree course class and I were treated to a demonstration of Scala for the PC. Running on a bare p75, all I can say is that it was INCREDIBLE! It basically dumps dos and windows and initiates its own OS. The wipes etc are VERY smooth, but best of all you can create your own. The Interface is just about Identical to the amiga version ( even the colours! ). This program is going to blow everything else away! ( especially when released at only 150 pounds! ). Ben Thomas
Re: SCALA PC and the Future of Amiga Versions
Author: Anthony R Pierre
Date: Fri, 29 Mar 1996 18:31
Date: Fri, 29 Mar 1996 18:31
23 lines
1620 bytes
1620 bytes
In <Pine.SUN.3.91.960329172625.8505A-100000@altair.herts.ac.uk> Ben Thomas <ssam2ck@herts.ac.uk> writes: > >On friday the 22nd, my degree course class and I were treated to a >demonstration of Scala for the PC. Running on a bare p75, all I can say >is that it was INCREDIBLE! It basically dumps dos and windows and >initiates its own OS. The wipes etc are VERY smooth, but best of all you >can create your own. The Interface is just about Identical to the amiga >version ( even the colours! ). This program is going to blow everything >else away! ( especially when released at only 150 pounds! ). Sure.. but what is the cost of getting it to video? I use Scala MM300 for video titling (retired BT2 SHR ages ago) and tying in animations along with photo stills. Works great and no problem outputting it to tape with the SuperGen. I also have a PC sitting here (using it now) and am totally confused on what to get and from who (or even if they will be around in the future. All of the companies arent going to make it selling vid cards). I just hope that the Amiga will not be left behind for the 'greener' PC pastures.
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads