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Article View: comp.sys.amiga.tech
Article #10008

Re: large scrolling areas, as in a game

#10008
From: Leo 'Bols Ewhac' Schwab
Date: Tue, 11 Oct 1988 06:23
11 lines
1133 bytes
In article <1214@astroatc.UUCP> jojo@astroatc.UUCP (Jon Wesener) writes:
>    I'm trying to create a long continuous display that can scroll left to
>right as done in many arcade games.  [ How can I do it? ]

	Try a tile-oriented approach.

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Leo L. Schwab -- The Guy in The Cape	INET: well!ewhac@ucbvax.Berkeley.EDU
 \_ -_		Recumbent Bikes:	UUCP: pacbell > !{well,unicom}!ewhac
O----^o	      The Only Way To Fly.	      hplabs / (pronounced "AE-wack")
"Work FOR?  I don't work FOR anybody!  I'm just having fun."  -- The Doctor
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Message-ID: <7344@well.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!super!udel!gatech!uflorida!haven!ames!lll-tis!lll-ncis!lll-lcc!well!ewhac
References: <1214@astroatc.UUCP>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!super!udel!gatech!uflorida!haven!ames!lll-tis!lll-ncis!lll-lcc!well!ewhac
From: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab)
Newsgroups: comp.sys.amiga.tech
Subject: Re: large scrolling areas, as in a game
Message-ID: <7344@well.UUCP>
Date: 11 Oct 88 06:23:12 GMT
References: <1214@astroatc.UUCP>
Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab)
Organization: Klein Bottle Wanted; Inquire Within.
Lines: 11
Quote: "I'm not expendable, I'm not stupid, and I'm not going."  -- Avon