Article View: comp.sys.amiga.tech
Article #10008Re: large scrolling areas, as in a game
From: Leo 'Bols Ewhac' Schwab
Date: Tue, 11 Oct 1988 06:23
Date: Tue, 11 Oct 1988 06:23
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In article <1214@astroatc.UUCP> jojo@astroatc.UUCP (Jon Wesener) writes:
> I'm trying to create a long continuous display that can scroll left to
>right as done in many arcade games. [ How can I do it? ]
Try a tile-oriented approach.
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Leo L. Schwab -- The Guy in The Cape INET: well!ewhac@ucbvax.Berkeley.EDU
\_ -_ Recumbent Bikes: UUCP: pacbell > !{well,unicom}!ewhac
O----^o The Only Way To Fly. hplabs / (pronounced "AE-wack")
"Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor
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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!super!udel!gatech!uflorida!haven!ames!lll-tis!lll-ncis!lll-lcc!well!ewhac From: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Newsgroups: comp.sys.amiga.tech Subject: Re: large scrolling areas, as in a game Message-ID: <7344@well.UUCP> Date: 11 Oct 88 06:23:12 GMT References: <1214@astroatc.UUCP> Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Organization: Klein Bottle Wanted; Inquire Within. Lines: 11 Quote: "I'm not expendable, I'm not stupid, and I'm not going." -- Avon