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Article #103Re: DeluxePaint III and IFF
From: Tomas G. Rokicki
Date: Mon, 19 Jun 1989 21:48
Date: Mon, 19 Jun 1989 21:48
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> The problem that you are seeing is the new format of Dpaint > III images. In all of the older IFF files that I was able to take a > look at, all of the chunks (ILBM CAMG BODY etc..) were of an even > size. EA decided in it's infinite wisdom, and to my chargin, to allow > chunks of odd sizes. This screwed up my primitive IFF parsing so that > iff2sun would probably only work half of the time (yech). No! Someone tell me this isn't true. First, someone verify that Dpaint III does generate BROKEN IFF files in this manner. Second, where and when was the standard `revised'? I think this is a bug in Dpaint III if they are really doing this, and I will be seriously pissed if they've made this change . . . -tom
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!tut.cis.ohio-state.edu!ucbvax!agate!shelby!polya!rokicki From: rokicki@polya.Stanford.EDU (Tomas G. Rokicki) Newsgroups: comp.sys.amiga.tech Subject: Re: DeluxePaint III and IFF Keywords: IFF DPIII Message-ID: <10102@polya.Stanford.EDU> Date: 19 Jun 89 21:48:24 GMT References: <1419@dover.sps.mot.com> <110824@sun.Eng.Sun.COM> Sender: Tomas G. Rokicki <rokicki@polya.Stanford.EDU> Distribution: na Organization: Stanford University Lines: 14