Article View: comp.sys.amiga.tech
Article #10423Reading gameports - analog input?
From: Dan Wallach
Date: Tue, 29 Nov 1988 03:55
Date: Tue, 29 Nov 1988 03:55
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1017 bytes
Does anybody have any example C code for reading analog joysticks on either
mouse port? I basically want to turn my Amiga into a small-scale oscilloscope
(4096 color!) and this would be the simplest way to get input. It doesn't
have to be extremely accurate - I'm not looking for an audio quality digitizer -
it just has to function like calling PDL(0) on an Apple // series machine.
Would it be easier to pay attention to pin 16 on the serial ("Audio into amiga")
or pins 5 and 9 on the game controller ("Horizontal/Vertical Potentiometer")
Thanks much.
Dan Wallach
{...!uunet!}convex!danny
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!clyde!att!rutgers!mailrus!ames!killer!convex!concave!danny From: danny@concave.uucp (Dan Wallach) Newsgroups: comp.sys.amiga.tech Subject: Reading gameports - analog input? Message-ID: <737@convex.UUCP> Date: 29 Nov 88 03:55:28 GMT Sender: news@convex.UUCP Reply-To: danny@concave.UUCP (Dan Wallach) Organization: Convex Computer Corporation, Richardson, Tx. Lines: 13