Article View: comp.sys.amiga.tech
Article #10449Re: Reading gameports - analog input?
From: Eric J. Kennedy
Date: Wed, 30 Nov 1988 06:41
Date: Wed, 30 Nov 1988 06:41
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In article <737@convex.UUCP> danny@concave.UUCP (Dan Wallach) writes: >Does anybody have any example C code for reading analog joysticks on either >mouse port? I basically want to turn my Amiga into a small-scale oscilloscope >(4096 color!) and this would be the simplest way to get input. It doesn't Hey, sounds interesting. Is this design something that can be made available once it's working? I'd be very interested in seeing it. -- --- Eric Kennedy ejkst@cisunx.UUCP
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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!super!udel!rochester!pt.cs.cmu.edu!cadre!pitt!cisunx!ejkst From: ejkst@cisunx.UUCP (Eric J. Kennedy) Newsgroups: comp.sys.amiga.tech Subject: Re: Reading gameports - analog input? Message-ID: <14016@cisunx.UUCP> Date: 30 Nov 88 06:41:12 GMT References: <737@convex.UUCP> Reply-To: ejkst@unix.cis.pittsburgh.edu (Eric J. Kennedy) Organization: Univ. of Pittsburgh, Comp & Info Sys Lines: 13