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Article View: comp.sys.amiga.tech
Article #11331

Re: InitBitMap() arguments

#11331
From: Chris Siebenmann
Date: Wed, 01 Feb 1989 05:18
20 lines
1372 bytes
 Regardless of Manx's documentation, you have to call all their Rom
routine stubs with 32-bit parameters. The return values are also
'really' 32-bit quantities, but you can cheat and call them 'short'
sometimes without harm. Also, watch out for other mistakes in their
functions.h file; they made a couple of whoppers.

 While Gimpel Lint is one of those programs which really cry out for
lots of memory, a 68020, and a fast HD, it's also one of the more
important utilities for Amiga C programmers, especially Aztec C
programmers. It's relatively cheap and works pretty damn well; I think
every commercial developer working in C should get and use a copy. 

 ComicSetter lints cleanly ... does YOUR program? 
 
-- 
	"Though you may disappear, you're not forgotten here
	 And I will say to you, I will do what I can do"
Chris Siebenmann		uunet!{utgpu!moore,attcan!telly}!ziebmef!cks
cks@ziebmef.UUCP	     or	.....!utgpu!{,ontmoh!,ncrcan!brambo!}cks
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Message-ID: <1989Feb1.001825.27741@ziebmef.uucp>
Path: arc1-ca.pugleaf.net!utzoo!attcan!lsuc!ncrcan!ziebmef!cks
References: <4218@hubcap.UUCP>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!lsuc!ncrcan!ziebmef!cks
From: cks@ziebmef.uucp (Chris Siebenmann)
Newsgroups: comp.sys.amiga.tech
Subject: Re: InitBitMap() arguments
Message-ID: <1989Feb1.001825.27741@ziebmef.uucp>
Date: 1 Feb 89 05:18:24 GMT
References: <4218@hubcap.UUCP>
Reply-To: cks@ziebmef.UUCP (Chris Siebenmann)
Organization: ex Gold Disk ComicSetter developer and Gimpel Lint booster
Lines: 20