Article View: comp.sys.amiga.tech
Article #1188Does BltPattern clip?
From: /
Date: Thu, 07 Sep 1989 04:33
Date: Thu, 07 Sep 1989 04:33
14 lines
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1064 bytes
I wrote a little program that animates a dinosaur running across
the screen. The problem is that sometimes it crashes with the
guru #81000009 freeing memory already freed. If I remove one
of my calls to BltPattern then the problem appears to go away.
I looked at the documentation for this call in the RKM but it
has a very terse description. My question is: does BltPattern
clip to the destination or do I have to do this myself?
Denis Bohm (usenet: decwrl!vlsisj!denis)
(internet: vlsisj!denis@decwrl.dec.com)
--
Denis Bohm (usenet: decwrl!vlsisj!denis)
(internet: vlsisj!denis@decwrl.dec.com)
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!claris!sts!octopus!pyramid!leadsv!practic!vlsisj!denis From: denis@vlsisj.VLSI.COM (/) Newsgroups: comp.sys.amiga.tech Subject: Does BltPattern clip? Keywords: BltPattern clip Message-ID: <15304@vlsisj.VLSI.COM> Date: 7 Sep 89 04:33:33 GMT Reply-To: denis@vlsisj.UUCP () Distribution: usa Organization: VLSI Technology Inc., San Jose, CA Lines: 14