Article View: comp.sys.amiga.tech
Article #12451Re: Need advice on hardware projects
From: Dave Haynie
Date: Mon, 01 May 1989 16:13
Date: Mon, 01 May 1989 16:13
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3313 bytes
in article <1376@dukeac.UUCP>, rsb@dukeac.UUCP (R. Scott Bartlett) says:
> Keywords: Refresh times
> Okay, I've been considering building a memory board for my A1000 for a while
> now, but there is one thing that I have been unable to find out from people
> that i have asked and the (somewhat dated) data books i have. How often do
> you need to refresh each individual column? (or is it a row? sorry but it has
> been a while since i have messed w/ this)
Refresh is done by row. The exact refresh cycle will, of course, depend on the
chips you're dealing with. The 256k density parts typically need a 256 row
refresh every 4ms, the 1 meg density parts typically need a 512 row refresh
every 8ms. At least they made it easy this way, but this can vary by part type
and even a little by manufacturer.
> Do you need to wait for the full
> time that a normal memory cycle would take (assuming CAS is already set up)?
> Or can you strobe RAS (w/ the address set up already) and go on? If so, how
> long do you have to wait before you can either do a normal memory access or
> another refresh?
The time is probably going to be driven by RAS, no matter how you go about
refreshing. You'll typically have to keep RAS low for a whole Tras time, then
hold it high for a whole Trp time. If you're providing the row address, you
have to worry about Tasr and Trah, if you're using the built-in refresh
counters in a CAS before RAS cycle, you have a Tcsr to wait from CAS to RAS;
CAS going high won't be a gating item. If you're setting up the so-called
hidden refresh cycle, where a normal cycle is immediately followed by a CAS
before RAS cycle, you're completely RAS driven; just keep CAS low 'till near
the end of the refresh cycle (there's some kind of CAS hold from RAS time to
consider, but it's no big deal).
> About a year ago i calclated how often i would have to do a refresh based upon
> my understanding of the timing information, and it turned out that the
> processor would almost never be able to access the memory because it was
> constantly being refreshed.
Definitely something wrong there. You didn't, perhaps, drop a power of 10^3
on the refresh timing, did you? Refreshing every 4uS vs. every 4ms would
certainly eat up most of the available time. Also, on a slow memory board
(like a standard Amiga 16 bit memory system) there's enough time in a memory
cycle to interleave memory and refresh cycles.
> rsb
> --> can't wait for that '040 board running at 40Mhz!! Nudge, Nudge, Wink, Wink..
We'll have to see about that one. I can safely say right now we're waiting on
Motorola for the chips...
--
Dave Haynie "The 32 Bit Guy" Commodore-Amiga "The Crew That Never Rests"
{uunet|pyramid|rutgers}!cbmvax!daveh PLINK: D-DAVE H BIX: hazy
Amiga -- It's not just a job, it's an obsession
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<6722@cbmvax.UUCP>Path:
arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!uw-beaver!mit-eddie!bloom-beacon!apple!oliveb!amiga!cbmvax!davehReferences:
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!uw-beaver!mit-eddie!bloom-beacon!apple!oliveb!amiga!cbmvax!daveh From: daveh@cbmvax.UUCP (Dave Haynie) Newsgroups: comp.sys.amiga.tech Subject: Re: Need advice on hardware projects Message-ID: <6722@cbmvax.UUCP> Date: 1 May 89 16:13:32 GMT References: <1376@dukeac.UUCP> Organization: Commodore Technology, West Chester, PA Lines: 53