Article View: comp.sys.amiga.tech
Article #12617Storage in Assembly
From: Shaul Peleg
Date: Fri, 12 May 1989 00:40
Date: Fri, 12 May 1989 00:40
19 lines
1166 bytes
1166 bytes
I am having a alittle trouble with this.. sinceI have never had this type of
situation happen I do not know what to do:
I am trying to write a simple 3d object editor in Assembler and I need to
store tthe coordinates of the vertices, edges, faces and other things such as
properties and whole objects. In C I know how to do this, but in assembler I
can't usethe same arrays. I though about creating a eries of linked lists and
then,when the time comes, writing them to an output file.
If this is the way to go can someone tell me and shopw me how to get all the
info from a list?
If this is not the way to go, please show me the way to go
Thanks alot,
Shaul Peleg
'3d rules' for the next few months(or years)
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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!bbn!apple!sun-barr!ames!elroy!gryphon!pnet02!shaulp From: shaulp@pnet02.cts.com (Shaul Peleg) Newsgroups: comp.sys.amiga.tech Subject: Storage in Assembly Message-ID: <15721@gryphon.COM> Date: 12 May 89 00:40:34 GMT Sender: news@gryphon.COM Organization: People-Net [pnet02], Redondo Beach, CA. Lines: 19