Article View: comp.sys.amiga.tech
Article #13629Re: How do you draw to the screen quickly?
From: Doug Merritt
Date: Sun, 11 Feb 1990 17:22
Date: Sun, 11 Feb 1990 17:22
28 lines
1782 bytes
1782 bytes
In article <1092@mindlink.UUCP> a464@mindlink.UUCP (Bruce Dawson) writes:
>
> One way of speeding this up is to write your own WritePixel() routine.
To give some idea, I did this for Thad's FaceShower program. It originally
used WritePixel for displaying 256x256 (approx.) pixels, and took about
45 seconds. Changing to direct writes dropped it to around 20 seconds.
So if that's the approximate amount of time you want to save, then this
might be the way to go. (Factor of two.)
But usually it's the algorithm that benefits most from optimization.
Changing the inline dithering calculations to table lookups with layout
optimized for the screen's bitplane layout dropped the time from 20
seconds to around 1 second. (Factor of twenty.)
When I hand optimized the assembler in the inner loop, it went from 1.2
seconds to .85 seconds. (Factor of 1.4)
The moral of this is obviously that you should always optimize the
algorithm first, before you start dinking around with bypassing AmigaDos
and hacking assembler. That's where the biggest wins are.
Then again, running it on Thad's 68020 sped it up from 0.85 sec to 0.25 sec,
and you can't beat a factor of 3.4 speedup with no source changes! :-)
Doug
--
Doug Merritt {pyramid,apple}!xdos!doug
Member, Crusaders for a Better Tomorrow Professional Wildeyed Visionary
Technical Details
Message-ID:
<658@xdos.UUCP>Path:
arc1-ca.pugleaf.net!utzoo!attcan!uunet!samsung!usc!zaphod.mps.ohio-state.edu!mips!apple!motcsd!xdos!dougReferences:
<1092@mindlink.UUCP>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!samsung!usc!zaphod.mps.ohio-state.edu!mips!apple!motcsd!xdos!doug From: doug@xdos.UUCP (Doug Merritt) Newsgroups: comp.sys.amiga.tech Subject: Re: How do you draw to the screen quickly? Message-ID: <658@xdos.UUCP> Date: 11 Feb 90 17:22:51 GMT References: <1092@mindlink.UUCP> Reply-To: doug@xdos.UUCP (Doug Merritt) Organization: Hunter Systems, Mountain View CA (Silicon Valley) Lines: 28