Article View: comp.sys.amiga.tech
Article #14081Double Click
From: Dave Lowrey
Date: Wed, 07 Mar 1990 19:53
Date: Wed, 07 Mar 1990 19:53
20 lines
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1193 bytes
I can find no "standard" coding technique to handle "double clicking"
of a gadget.
My guess would be:
o When a gadget is selected, start a timer
o If the next "select" msg isn't the same gadget, then cancel the
timer, and (perhaps) de-select the original gadget.
o If the timer elapses, then we won't have a double click.
o If the user selects our gadget before the timer runs out, then
consider that a double click.
Is there any sample code, on a fish disk, that uses "double clicking"?
What is the "best" value to use when timing a double click?
--
"This ain't Rock 'N Roll, | These be my words, not my employer's!
this is Genocide!" |Dave Lowrey - Amdahl Corp. - Houston, TX
David Bowie - |In Texas: {moray,uhnix1}!starsoft!david
"Daimond Dogs" |The World: dwl10@uts.amdahl.com (amdahl!dwl10)
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!usc!apple!amdahl!dwl10 From: dwl10@uts.amdahl.com (Dave Lowrey) Newsgroups: comp.sys.amiga.tech Subject: Double Click Message-ID: <79yO02zd8fMp01@amdahl.uts.amdahl.com> Date: 7 Mar 90 19:53:32 GMT Organization: Amdahl Corporation, Houston TX Lines: 20