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Article View: comp.sys.amiga.tech
Article #1576

Re: Finding active screen

#1576
From: Chuck McManis
Date: Mon, 09 Oct 1989 08:44
12 lines
1042 bytes
In article <89281.222710CJC105@PSUVM.BITNET> CJC105@PSUVM.BITNET (Chris) writes:
>How does one go about finding the active BitMap?  The method I am using now is:

Not sure of the assem code, but try :
	Lock = LockIBase();
	bm = IntuitionBase->FirstScreen->Rastport.BitMap;
	UnlockIBase(Lock);

--Chuck McManis
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References: <89281.222710CJC105@PSUVM.BITNET>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!gem.mps.ohio-state.edu!apple!sun-barr!newstop!sun!pepper!cmcmanis
From: cmcmanis%pepper@Sun.COM (Chuck McManis)
Newsgroups: comp.sys.amiga.tech
Subject: Re: Finding active screen
Message-ID: <126033@sun.Eng.Sun.COM>
Date: 9 Oct 89 08:44:18 GMT
References: <89281.222710CJC105@PSUVM.BITNET>
Sender: news@sun.Eng.Sun.COM
Reply-To: cmcmanis@sun.UUCP (Chuck McManis)
Organization: Sun Microsystems, Mountain View
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