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Article View: comp.sys.amiga.tech
Article #1692

Re: Question about graphics.library

#1692
From: Robert R. Burns
Date: Mon, 16 Oct 1989 18:01
17 lines
1135 bytes
In article <89286.202606CJC105@PSUVM.BITNET> CJC105@PSUVM.BITNET (Chris) writes:
)When using OS routines in the graphics library such as 'BltBitMap' should one
)call 'OwnBlitter' first, or will 'BltBitMap' do this for me?

Don't call OwnBlitter first.  The only time you need to OwnBlitter is when
you're addressing the hardware blitter registers directly: e.g.
    OwnBlitter()
    WaitBlit()
    <access the hardware bltxxx registers directly>
    DisownBlitter()

- Kodiak
-- 
Bob Burns, amiga!kodiak				   _
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Message-ID: <4716@amiga.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!apple!oliveb!amiga!kodiak
References: <89286.202606CJC105@PSUVM.BITNET>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!apple!oliveb!amiga!kodiak
From: kodiak@amiga.UUCP (Robert R. Burns)
Newsgroups: comp.sys.amiga.tech
Subject: Re: Question about graphics.library
Message-ID: <4716@amiga.UUCP>
Date: 16 Oct 89 18:01:30 GMT
References: <89286.202606CJC105@PSUVM.BITNET>
Reply-To: kodiak@batgirl.UUCP (Robert R. Burns)
Organization: Commodore-Amiga Inc, Los Gatos CA
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